On Fri, Nov 05, 2021 at 03:07:18AM -0400, Jeff King wrote: > 2. It's not clear what the performance implications will be, > especially on a busy server doing a lot of ref updates, or on a > filesystem where fsync() ends up syncing everything, not just the > one file (my impression is ext3 is such a system, but not ext4). > Whereas another solution may be journaling data and metadata writes > in order without worrying about the durability of writing them to > disk. > > I suspect for small updates (say, a push of one or two refs), this > will have little impact. We'd generally fsync the incoming packfile > and its idx anyway, so we're adding may one or two fsyncs on top of > that. But if you're pushing 100 refs, that will be 100 sequential > fsyncs, which may add up to quite a bit of latency. It would be > nice if we could batch these by somehow (e.g., by opening up all of > the lockfiles, writing and fsyncing them, and then renaming one by > one). So here's a quick experiment that shows a worst case: a small push that updates a bunch of refs. After building Git with and without your patch, I set up a small repo like: git init git commit --allow-empty -m foo for i in $(seq 100); do git update-ref refs/heads/$i HEAD done To give a clean slate between runs, I stuck this in a script called "setup": #!/bin/sh rm -rf dst.git git init --bare dst.git sync And then ran: $ hyperfine -L v orig,fsync -p ./setup '/tmp/{v}/bin/git push dst.git refs/heads/*' Benchmark 1: /tmp/orig/bin/git push dst.git refs/heads/* Time (mean ± σ): 9.9 ms ± 0.2 ms [User: 6.3 ms, System: 4.7 ms] Range (min … max): 9.5 ms … 10.5 ms 111 runs Benchmark 2: /tmp/fsync/bin/git push dst.git refs/heads/* Time (mean ± σ): 401.0 ms ± 7.7 ms [User: 9.4 ms, System: 15.2 ms] Range (min … max): 389.4 ms … 412.4 ms 10 runs Summary '/tmp/orig/bin/git push dst.git refs/heads/*' ran 40.68 ± 1.16 times faster than '/tmp/fsync/bin/git push dst.git refs/heads/*' So it really does produce a noticeable impact (this is on a system with a decent SSD and no other disk load, so I'd expect it to be about average for modern hardware). Now this test isn't entirely fair. 100 refs is a larger than average number to be pushing, and the effect is out-sized because there's virtually no time spent dealing with the objects themselves, nor is there any network latency. But 400ms feels like a non-trivial amount of time just in absolute numbers. The numbers scale pretty linearly, as you'd expect. Pushing 10 refs takes ~40ms, 100 takes ~400ms, and 1000 takes ~4s. The non-fsyncing version gets slower, too (there's more work to do), but much more slowly (6ms, 10ms, and 50ms respectively). So this will definitely hurt at edge / pathological cases. -Peff