On Fri, Aug 20, 2021 at 07:43:06PM +0200, René Scharfe wrote: > Am 20.08.21 um 12:08 schrieb Patrick Steinhardt: > > The object ID iterator used by the connectivity checks returns the next > > object ID via an out-parameter and then uses a return code to indicate > > whether an item was found. This is a bit roundabout: instead of a > > separate error code, we can just retrun the next object ID directly and > > s/retrun/return/ > > > use `NULL` pointers as indicator that the iterator got no items left. > > Furthermore, this avoids a copy of the object ID. > > > > Refactor the iterator and all its implementations to return object IDs > > directly. While I was honestly hoping for a small speedup given that we > > can now avoid a copy, both versions perform the same. Still, the end > > result is easier to understand and thus it makes sense to keep this > > refactoring regardless. > > check_connected() calls find_pack_entry_one() on the object ID hash, > which copies it anyway. Perhaps that and caching prevent the expected > speedup? > > The private copy made sure check_connected() could not modify the > object IDs. It still only reads them with this patch, but the compiler > no longer prevents writes. The iterators could return const pointers > to restore that guarantee. Right, will change the signature and re-benchmark. I'd be surprised if it significantly changed the picture, but let's see. Patrick
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