Re: [PATCH 02/10] unpack-trees: make sparse aware

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On 4/20/2021 7:00 PM, Elijah Newren wrote:
> On Tue, Apr 13, 2021 at 7:01 AM Derrick Stolee via GitGitGadget
> <gitgitgadget@xxxxxxxxx> wrote:
>> diff --git a/dir.h b/dir.h
>> index 51cb0e217247..9d6666f520f3 100644
>> --- a/dir.h
>> +++ b/dir.h
>> @@ -503,7 +503,7 @@ static inline int ce_path_match(struct index_state *istate,
>>                                 char *seen)
>>  {
>>         return match_pathspec(istate, pathspec, ce->name, ce_namelen(ce), 0, seen,
>> -                             S_ISDIR(ce->ce_mode) || S_ISGITLINK(ce->ce_mode));
>> +                             S_ISSPARSEDIR(ce->ce_mode) || S_ISDIR(ce->ce_mode) || S_ISGITLINK(ce->ce_mode));
> 
> I'm confused why this change would be needed, or why it'd semantically
> be meaningful here either.  Doesn't S_ISSPARSEDIR() being true imply
> S_ISDIR() is true (and perhaps even vice versa?).
> 
> By chance, was this a leftover from your early RFC changes from a few
> series ago when you had an entirely different mode for sparse
> directory entries?

I will double-check on this with additional testing and debugging.
Your comments below make it clear that this patch would benefit from
some additional splitting.

>>  }
>>
>>  static inline int dir_path_match(struct index_state *istate,
>> diff --git a/preload-index.c b/preload-index.c
>> index e5529a586366..35e67057ca9b 100644
>> --- a/preload-index.c
>> +++ b/preload-index.c
>> @@ -55,6 +55,8 @@ static void *preload_thread(void *_data)
>>                         continue;
>>                 if (S_ISGITLINK(ce->ce_mode))
>>                         continue;
>> +               if (S_ISSPARSEDIR(ce->ce_mode))
>> +                       continue;
>>                 if (ce_uptodate(ce))
>>                         continue;
>>                 if (ce_skip_worktree(ce))
> 
> Don't we have S_ISSPARSEDIR(ce->ce_mode) implies ce_skip_worktree(ce)?
>  Is this a duplicate check?  If so, is it still desirable for
> future-proofing or code clarity, or is it strictly redundant?

You're right, we could skip this one because the ce_skip_worktree(ce)
is enough to cover this case. I think I created this one because I was
auditing uses of S_ISGITLINK().

>> diff --git a/read-cache.c b/read-cache.c
>> index 29ffa9ac5db9..6308234b4838 100644
>> --- a/read-cache.c
>> +++ b/read-cache.c
>> @@ -1594,6 +1594,9 @@ int refresh_index(struct index_state *istate, unsigned int flags,
>>                 if (ignore_skip_worktree && ce_skip_worktree(ce))
>>                         continue;
>>
>> +               if (istate->sparse_index && S_ISSPARSEDIR(ce->ce_mode))
>> +                       continue;
>> +
> 
> I'm a bit confused about what could trigger ce_skip_worktree(ce) &&
> !ignore_skip_worktree and why it'd be desirable to refresh
> skip-worktree entries.  However, this is tangential to your patch and
> has apparently been around since 2009 (in particular, from 56cac48c35
> ("ie_match_stat(): do not ignore skip-worktree bit with
> CE_MATCH_IGNORE_VALID", 2009-12-14)).

This is probably better served with a statement like this earlier in
the method:

	if (ignore_skip_worktree)
		ensure_full_index(istate);

It seems like ignoring the skip worktree bits is a rare occasion and
it will be worth expanding the index for that case.

>>                 if (pathspec && !ce_path_match(istate, ce, pathspec, seen))
>>                         filtered = 1;
>>
>> diff --git a/unpack-trees.c b/unpack-trees.c
>> index dddf106d5bd4..9a62e823928a 100644
>> --- a/unpack-trees.c
>> +++ b/unpack-trees.c
>> @@ -586,6 +586,13 @@ static void mark_ce_used(struct cache_entry *ce, struct unpack_trees_options *o)
>>  {
>>         ce->ce_flags |= CE_UNPACKED;
>>
>> +       /*
>> +        * If this is a sparse directory, don't advance cache_bottom.
>> +        * That will be advanced later using the cache-tree data.
>> +        */
>> +       if (S_ISSPARSEDIR(ce->ce_mode))
>> +               return;
>> +
> 
> I don't understand cache_bottom stuff; we might want to get Junio to
> look over it.  Or maybe I just need to dig a bit further and attempt
> to understand it.

I remember looking very careful at this when I created this (and found
it worth a comment) but I don't recall enough off the top of my head.
This is worth splitting out with a careful message, which will force me
to reexamine the cache_bottom member.

>>         if (o->cache_bottom < o->src_index->cache_nr &&
>>             o->src_index->cache[o->cache_bottom] == ce) {
>>                 int bottom = o->cache_bottom;
>> @@ -984,6 +991,9 @@ static int do_compare_entry(const struct cache_entry *ce,
>>         ce_len -= pathlen;
>>         ce_name = ce->name + pathlen;
>>
>> +       /* remove directory separator if a sparse directory entry */
>> +       if (S_ISSPARSEDIR(ce->ce_mode))
>> +               ce_len--;
>>         return df_name_compare(ce_name, ce_len, S_IFREG, name, namelen, mode);
> 
> Shouldn't we be passing ce->ce_mode instead of S_IFREG here as well?
> 
> Note the following sort order:
>    foo
>    foo.txt
>    foo/
>    foo/bar
> 
> You've trimmed off the '/', so 'foo/' would be ordered where 'foo' is,
> but df_name_compare() exists to make "foo" sort exactly where "foo/"
> would when "foo" is a directory.  Will your df_name_compare() call
> here result in foo.txt being placed after all the "foo/<subpath>"
> entries in the index and perhaps cause other problems down the line?
> (Are there issues, e.g. with cache-trees getting wrong ordering from
> this, or even writing out indexes or tree objects with the wrong
> ordering?  I've written out trees to disk with wrong ordering before
> and git usually survives but gets really confused with diffs.)
> 
> Since at least one caller of compare_entry() takes the return result
> and does a "if (cmp < 0)", this order is going to matter in some
> cases.  Perhaps we need some testcases where there is a sparse
> directory entry named "foo/" and a file recorded in some relevant tree
> with the name "foo.txt" to be able to trigger these lines of code?

I will do some testing to find out why removing the separator here was
necessary or valuable.

>>  }
>>
>> @@ -993,6 +1003,10 @@ static int compare_entry(const struct cache_entry *ce, const struct traverse_inf
>>         if (cmp)
>>                 return cmp;
>>
>> +       /* If ce is a sparse directory, then allow equality here. */
>> +       if (S_ISSPARSEDIR(ce->ce_mode))
>> +               return 0;
>> +
> 
> Um...so a sparse directory compares equal to _anything_ at all?  I'm
> really confused why this would be desirable.  Am I missing something
> here?

The context is that is removed from the patch is that "cmp" is the
response from do_compare_entry(), which does a length-limited comparison.
If cmp is non-zero, then we've already returned the difference.

The rest of the method is checking if the 'info' input is actually a
parent directory of the _path_ given at this cache entry.

>>         /*
>>          * Even if the beginning compared identically, the ce should
>>          * compare as bigger than a directory leading up to it!

The line after this is:

	return ce_namelen(ce) > traverse_path_len(info, tree_entry_len(n));

This comparison is saying "these paths match up to the directory specified
by info and n, but we need 'ce' to be a file within that directory." But
in the case of a sparse directory entry, we can skip this comparison.

>> @@ -1243,6 +1257,7 @@ static int unpack_callback(int n, unsigned long mask, unsigned long dirmask, str
>>         struct cache_entry *src[MAX_UNPACK_TREES + 1] = { NULL, };
>>         struct unpack_trees_options *o = info->data;
>>         const struct name_entry *p = names;
>> +       unsigned recurse = 1;
> 
> "recurse" sent my mind off into questions about safety checks, base
> cases, etc., instead of just the simple "we don't want to read in
> directories corresponding to sparse entries".  I think this would be
> clearer either if the variable had the sparsity concept embedded in
> its name somewhere (e.g. "unsigned sparse_entry = 0", and check for
> (!sparse_entry) instead of (recurse) below), or with a comment about
> why there are cases where you want to avoid recursion.

I can understand that. This callback is confusing because it _does_
recurse, but through a sequence of methods instead of actually calling
itself.

It would be better to say something like "unpack_subdirectories = 1"
and disabling it when we are in a sparse directory.

>>
>>         /* Find first entry with a real name (we could use "mask" too) */
>>         while (!p->mode)
>> @@ -1284,12 +1299,16 @@ static int unpack_callback(int n, unsigned long mask, unsigned long dirmask, str
>>                                         }
>>                                 }
>>                                 src[0] = ce;
>> +
>> +                               if (S_ISSPARSEDIR(ce->ce_mode))
>> +                                       recurse = 0;
> 
> Ah, the context here doesn't show it but this is in the "if (!cmp)"
> block, i.e. if we found a match for the sparse directory.  This makes
> sense, to me, _if_ we ignore the above question about sparse
> directories matching equal to anything and everything.

I believe that "anything and everything" concern has been resolved.

>> @@ -1319,7 +1338,8 @@ static int unpack_callback(int n, unsigned long mask, unsigned long dirmask, str
>>                         }
>>                 }
>>
>> -               if (traverse_trees_recursive(n, dirmask, mask & ~dirmask,
>> +               if (recurse &&
>> +                   traverse_trees_recursive(n, dirmask, mask & ~dirmask,
>>                                              names, info) < 0)
>>                         return -1;
>>                 return mask;
> 
> Nice.  :-)
> 
> 
> I think your patch was mostly about the recurse stuff, which other
> than the name or a comment about it look good to me.  However, all the
> other preparatory small tweaks brought up a lot of questions or
> confusion for me.  I'm worried there might be a bug or two, though I
> may have just misunderstood some of the code bits.
 
This patch could probably be split up a little to make these things
clearer. Thanks for bringing up the tricky bits.

-Stolee



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