On Mon, Mar 08, 2021 at 09:04:24PM +0100, Ævar Arnfjörð Bjarmason wrote: > Refactor various "Object X is not Y" error messages so that they use > the same message as the long-standing object_as_type() error > message. Now we'll consistently report e.g. that we got a commit when > we expected a tag, not just that the object is not a tag. > > Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@xxxxxxxxx> > --- > builtin/index-pack.c | 9 +++------ > commit.c | 10 ++++------ > object.c | 34 +++++++++++++++++++++++++++++++++- > object.h | 5 +++++ > tree.c | 7 ++++--- > 5 files changed, 49 insertions(+), 16 deletions(-) > > diff --git a/builtin/index-pack.c b/builtin/index-pack.c > index 253cfb07fbd..d9082831bb2 100644 > --- a/builtin/index-pack.c > +++ b/builtin/index-pack.c > @@ -217,8 +217,8 @@ static int mark_link(struct object *obj, int type, void *data, struct fsck_optio > if (!obj) > return -1; > > - if (type != OBJ_ANY && obj->type != type) > - die(_("object type mismatch at %s"), oid_to_hex(&obj->oid)); > + if (type != OBJ_ANY) > + oid_is_type_or_die(&obj->oid, obj->type, &type); Nice. This is definitely an improvement over the existing code. > +static const char *oid_is_a_X_not_a_Y = N_("object %s is a %s, not a %s"); > + This name is a little verbose. I'm nitpicking, of course, but would you consider "object_type_mismatch_msg" instead? > const char *type_name(unsigned int type) > { > if (type >= ARRAY_SIZE(object_type_strings)) > @@ -159,6 +161,36 @@ void *create_object(struct repository *r, const struct object_id *oid, void *o) > return obj; > } > > +static int oid_is_type_or(const struct object_id *oid, > + enum object_type want, > + enum object_type type, > + int err) > +{ > + if (want == type) > + return 0; > + if (err) > + return error(_(oid_is_a_X_not_a_Y), > + oid_to_hex(oid), type_name(type), > + type_name(want)); > + else > + die(_(oid_is_a_X_not_a_Y), oid_to_hex(oid), > + type_name(type), type_name(want)); > +} > + > +void oid_is_type_or_die(const struct object_id *oid, > + enum object_type want, > + enum object_type *type) > +{ > + oid_is_type_or(oid, want, *type, 0); > +} > + > +int oid_is_type_or_error(const struct object_id *oid, > + enum object_type want, > + enum object_type *type) > +{ > + return oid_is_type_or(oid, want, *type, 1); > +} > + I'm not sure that this oid_is_type_or() is really doing all that much. It allows you to share the 'if (want == type)' conditional between the other two functions, but the rest of the function is a conditional itself that behaves differently depending on whether you called the _die() or _error() variant. Why not duplicate the 'if (want == type)' between the two functions, and then remove 'oid_is_type_or()' altogether? Thanks, Taylor