From: Jeff Hostetler <jeffhost@xxxxxxxxxxxxx> Create Unix domain socket based implementation of "simple-ipc". Signed-off-by: Jeff Hostetler <jeffhost@xxxxxxxxxxxxx> --- Makefile | 2 + compat/simple-ipc/ipc-unix-socket.c | 1093 +++++++++++++++++++++++++++ contrib/buildsystems/CMakeLists.txt | 2 + simple-ipc.h | 7 +- 4 files changed, 1103 insertions(+), 1 deletion(-) create mode 100644 compat/simple-ipc/ipc-unix-socket.c diff --git a/Makefile b/Makefile index e7ba8853ea6..f2524c02ff0 100644 --- a/Makefile +++ b/Makefile @@ -1681,6 +1681,8 @@ ifdef NO_UNIX_SOCKETS BASIC_CFLAGS += -DNO_UNIX_SOCKETS else LIB_OBJS += unix-socket.o + LIB_OBJS += compat/simple-ipc/ipc-shared.o + LIB_OBJS += compat/simple-ipc/ipc-unix-socket.o endif ifdef USE_WIN32_IPC diff --git a/compat/simple-ipc/ipc-unix-socket.c b/compat/simple-ipc/ipc-unix-socket.c new file mode 100644 index 00000000000..be100049e4b --- /dev/null +++ b/compat/simple-ipc/ipc-unix-socket.c @@ -0,0 +1,1093 @@ +#include "cache.h" +#include "simple-ipc.h" +#include "strbuf.h" +#include "pkt-line.h" +#include "thread-utils.h" +#include "unix-socket.h" + +#ifdef NO_UNIX_SOCKETS +#error compat/simple-ipc/ipc-unix-socket.c requires Unix sockets +#endif + +enum ipc_active_state ipc_get_active_state(const char *path) +{ + enum ipc_active_state state = IPC_STATE__OTHER_ERROR; + struct ipc_client_connect_options options + = IPC_CLIENT_CONNECT_OPTIONS_INIT; + struct stat st; + int fd_test = -1; + + options.wait_if_busy = 0; + options.wait_if_not_found = 0; + + if (lstat(path, &st) == -1) { + switch (errno) { + case ENOENT: + case ENOTDIR: + return IPC_STATE__NOT_LISTENING; + default: + return IPC_STATE__INVALID_PATH; + } + } + + /* also complain if a plain file is in the way */ + if ((st.st_mode & S_IFMT) != S_IFSOCK) + return IPC_STATE__INVALID_PATH; + + /* + * Just because the filesystem has a S_IFSOCK type inode + * at `path`, doesn't mean it that there is a server listening. + * Ping it to be sure. + */ + state = ipc_client_try_connect(path, &options, &fd_test); + close(fd_test); + + return state; +} + +/* + * This value was chosen at random. + */ +#define WAIT_STEP_MS (50) + +/* + * Try to connect to the server. If the server is just starting up or + * is very busy, we may not get a connection the first time. + */ +static enum ipc_active_state connect_to_server( + const char *path, + int timeout_ms, + const struct ipc_client_connect_options *options, + int *pfd) +{ + int wait_ms = 50; + int k; + + *pfd = -1; + + for (k = 0; k < timeout_ms; k += wait_ms) { + int fd = unix_stream_connect(path); + + if (fd != -1) { + *pfd = fd; + return IPC_STATE__LISTENING; + } + + if (errno == ENOENT) { + if (!options->wait_if_not_found) + return IPC_STATE__PATH_NOT_FOUND; + + goto sleep_and_try_again; + } + + if (errno == ETIMEDOUT) { + if (!options->wait_if_busy) + return IPC_STATE__NOT_LISTENING; + + goto sleep_and_try_again; + } + + if (errno == ECONNREFUSED) { + if (!options->wait_if_busy) + return IPC_STATE__NOT_LISTENING; + + goto sleep_and_try_again; + } + + return IPC_STATE__OTHER_ERROR; + + sleep_and_try_again: + sleep_millisec(wait_ms); + } + + return IPC_STATE__NOT_LISTENING; +} + +/* + * A randomly chosen timeout value. + */ +#define MY_CONNECTION_TIMEOUT_MS (1000) + +enum ipc_active_state ipc_client_try_connect( + const char *path, + const struct ipc_client_connect_options *options, + int *pfd) +{ + enum ipc_active_state state = IPC_STATE__OTHER_ERROR; + + *pfd = -1; + + trace2_region_enter("ipc-client", "try-connect", NULL); + trace2_data_string("ipc-client", NULL, "try-connect/path", path); + + state = connect_to_server(path, MY_CONNECTION_TIMEOUT_MS, + options, pfd); + + trace2_data_intmax("ipc-client", NULL, "try-connect/state", + (intmax_t)state); + trace2_region_leave("ipc-client", "try-connect", NULL); + return state; +} + +int ipc_client_send_command_to_fd(int fd, const char *message, + struct strbuf *answer) +{ + int ret = 0; + + strbuf_setlen(answer, 0); + + trace2_region_enter("ipc-client", "send-command", NULL); + + if (write_packetized_from_buf(message, strlen(message), fd, 1) < 0) { + ret = error(_("could not send IPC command")); + goto done; + } + + if (read_packetized_to_strbuf(fd, answer, PACKET_READ_NEVER_DIE) < 0) { + ret = error(_("could not read IPC response")); + goto done; + } + +done: + trace2_region_leave("ipc-client", "send-command", NULL); + return ret; +} + +int ipc_client_send_command(const char *path, + const struct ipc_client_connect_options *options, + const char *message, struct strbuf *answer) +{ + int fd; + int ret = -1; + enum ipc_active_state state; + + state = ipc_client_try_connect(path, options, &fd); + + if (state != IPC_STATE__LISTENING) + return ret; + + ret = ipc_client_send_command_to_fd(fd, message, answer); + close(fd); + return ret; +} + +static int set_socket_blocking_flag(int fd, int make_nonblocking) +{ + int flags; + + flags = fcntl(fd, F_GETFL, NULL); + + if (flags < 0) + return -1; + + if (make_nonblocking) + flags |= O_NONBLOCK; + else + flags &= ~O_NONBLOCK; + + return fcntl(fd, F_SETFL, flags); +} + +/* + * Magic numbers used to annotate callback instance data. + * These are used to help guard against accidentally passing the + * wrong instance data across multiple levels of callbacks (which + * is easy to do if there are `void*` arguments). + */ +enum magic { + MAGIC_SERVER_REPLY_DATA, + MAGIC_WORKER_THREAD_DATA, + MAGIC_ACCEPT_THREAD_DATA, + MAGIC_SERVER_DATA, +}; + +struct ipc_server_reply_data { + enum magic magic; + int fd; + struct ipc_worker_thread_data *worker_thread_data; +}; + +struct ipc_worker_thread_data { + enum magic magic; + struct ipc_worker_thread_data *next_thread; + struct ipc_server_data *server_data; + pthread_t pthread_id; +}; + +struct ipc_accept_thread_data { + enum magic magic; + struct ipc_server_data *server_data; + int fd_listen; + ino_t inode_listen; + int fd_send_shutdown; + int fd_wait_shutdown; + pthread_t pthread_id; +}; + +/* + * With unix-sockets, the conceptual "ipc-server" is implemented as a single + * controller "accept-thread" thread and a pool of "worker-thread" threads. + * The former does the usual `accept()` loop and dispatches connections + * to an idle worker thread. The worker threads wait in an idle loop for + * a new connection, communicate with the client and relay data to/from + * the `application_cb` and then wait for another connection from the + * server thread. This avoids the overhead of constantly creating and + * destroying threads. + */ +struct ipc_server_data { + enum magic magic; + ipc_server_application_cb *application_cb; + void *application_data; + struct strbuf buf_path; + + struct ipc_accept_thread_data *accept_thread; + struct ipc_worker_thread_data *worker_thread_list; + + pthread_mutex_t work_available_mutex; + pthread_cond_t work_available_cond; + + /* + * Accepted but not yet processed client connections are kept + * in a circular buffer FIFO. The queue is empty when the + * positions are equal. + */ + int *fifo_fds; + int queue_size; + int back_pos; + int front_pos; + + int shutdown_requested; + int is_stopped; +}; + +/* + * Remove and return the oldest queued connection. + * + * Returns -1 if empty. + */ +static int fifo_dequeue(struct ipc_server_data *server_data) +{ + /* ASSERT holding mutex */ + + int fd; + + if (server_data->back_pos == server_data->front_pos) + return -1; + + fd = server_data->fifo_fds[server_data->front_pos]; + server_data->fifo_fds[server_data->front_pos] = -1; + + server_data->front_pos++; + if (server_data->front_pos == server_data->queue_size) + server_data->front_pos = 0; + + return fd; +} + +/* + * Push a new fd onto the back of the queue. + * + * Drop it and return -1 if queue is already full. + */ +static int fifo_enqueue(struct ipc_server_data *server_data, int fd) +{ + /* ASSERT holding mutex */ + + int next_back_pos; + + next_back_pos = server_data->back_pos + 1; + if (next_back_pos == server_data->queue_size) + next_back_pos = 0; + + if (next_back_pos == server_data->front_pos) { + /* Queue is full. Just drop it. */ + close(fd); + return -1; + } + + server_data->fifo_fds[server_data->back_pos] = fd; + server_data->back_pos = next_back_pos; + + return fd; +} + +/* + * Wait for a connection to be queued to the FIFO and return it. + * + * Returns -1 if someone has already requested a shutdown. + */ +static int worker_thread__wait_for_connection( + struct ipc_worker_thread_data *worker_thread_data) +{ + /* ASSERT NOT holding mutex */ + + struct ipc_server_data *server_data = worker_thread_data->server_data; + int fd = -1; + + pthread_mutex_lock(&server_data->work_available_mutex); + for (;;) { + if (server_data->shutdown_requested) + break; + + fd = fifo_dequeue(server_data); + if (fd >= 0) + break; + + pthread_cond_wait(&server_data->work_available_cond, + &server_data->work_available_mutex); + } + pthread_mutex_unlock(&server_data->work_available_mutex); + + return fd; +} + +/* + * Forward declare our reply callback function so that any compiler + * errors are reported when we actually define the function (in addition + * to any errors reported when we try to pass this callback function as + * a parameter in a function call). The former are easier to understand. + */ +static ipc_server_reply_cb do_io_reply_callback; + +/* + * Relay application's response message to the client process. + * (We do not flush at this point because we allow the caller + * to chunk data to the client thru us.) + */ +static int do_io_reply_callback(struct ipc_server_reply_data *reply_data, + const char *response, size_t response_len) +{ + if (reply_data->magic != MAGIC_SERVER_REPLY_DATA) + BUG("reply_cb called with wrong instance data"); + + return write_packetized_from_buf(response, response_len, + reply_data->fd, 0); +} + +/* A randomly chosen value. */ +#define MY_WAIT_POLL_TIMEOUT_MS (10) + +/* + * If the client hangs up without sending any data on the wire, just + * quietly close the socket and ignore this client. + * + * This worker thread is committed to reading the IPC request data + * from the client at the other end of this fd. Wait here for the + * client to actually put something on the wire -- because if the + * client just does a ping (connect and hangup without sending any + * data), our use of the pkt-line read routines will spew an error + * message. + * + * Return -1 if the client hung up. + * Return 0 if data (possibly incomplete) is ready. + */ +static int worker_thread__wait_for_io_start( + struct ipc_worker_thread_data *worker_thread_data, + int fd) +{ + struct ipc_server_data *server_data = worker_thread_data->server_data; + struct pollfd pollfd[1]; + int result; + + for (;;) { + pollfd[0].fd = fd; + pollfd[0].events = POLLIN; + + result = poll(pollfd, 1, MY_WAIT_POLL_TIMEOUT_MS); + if (result < 0) { + if (errno == EINTR) + continue; + goto cleanup; + } + + if (result == 0) { + /* a timeout */ + + int in_shutdown; + + pthread_mutex_lock(&server_data->work_available_mutex); + in_shutdown = server_data->shutdown_requested; + pthread_mutex_unlock(&server_data->work_available_mutex); + + /* + * If a shutdown is already in progress and this + * client has not started talking yet, just drop it. + */ + if (in_shutdown) + goto cleanup; + continue; + } + + if (pollfd[0].revents & POLLHUP) + goto cleanup; + + if (pollfd[0].revents & POLLIN) + return 0; + + goto cleanup; + } + +cleanup: + close(fd); + return -1; +} + +/* + * Receive the request/command from the client and pass it to the + * registered request-callback. The request-callback will compose + * a response and call our reply-callback to send it to the client. + */ +static int worker_thread__do_io( + struct ipc_worker_thread_data *worker_thread_data, + int fd) +{ + /* ASSERT NOT holding lock */ + + struct strbuf buf = STRBUF_INIT; + struct ipc_server_reply_data reply_data; + int ret = 0; + + reply_data.magic = MAGIC_SERVER_REPLY_DATA; + reply_data.worker_thread_data = worker_thread_data; + + reply_data.fd = fd; + + ret = read_packetized_to_strbuf(reply_data.fd, &buf, + PACKET_READ_NEVER_DIE); + if (ret >= 0) { + ret = worker_thread_data->server_data->application_cb( + worker_thread_data->server_data->application_data, + buf.buf, do_io_reply_callback, &reply_data); + + packet_flush_gently(reply_data.fd); + } + else { + /* + * The client probably disconnected/shutdown before it + * could send a well-formed message. Ignore it. + */ + } + + strbuf_release(&buf); + close(reply_data.fd); + + return ret; +} + +/* + * Block SIGPIPE on the current thread (so that we get EPIPE from + * write() rather than an actual signal). + * + * Note that using sigchain_push() and _pop() to control SIGPIPE + * around our IO calls is not thread safe: + * [] It uses a global stack of handler frames. + * [] It uses ALLOC_GROW() to resize it. + * [] Finally, according to the `signal(2)` man-page: + * "The effects of `signal()` in a multithreaded process are unspecified." + */ +static void thread_block_sigpipe(sigset_t *old_set) +{ + sigset_t new_set; + + sigemptyset(&new_set); + sigaddset(&new_set, SIGPIPE); + + sigemptyset(old_set); + pthread_sigmask(SIG_BLOCK, &new_set, old_set); +} + +/* + * Thread proc for an IPC worker thread. It handles a series of + * connections from clients. It pulls the next fd from the queue + * processes it, and then waits for the next client. + * + * Block SIGPIPE in this worker thread for the life of the thread. + * This avoids stray (and sometimes delayed) SIGPIPE signals caused + * by client errors and/or when we are under extremely heavy IO load. + * + * This means that the application callback will have SIGPIPE blocked. + * The callback should not change it. + */ +static void *worker_thread_proc(void *_worker_thread_data) +{ + struct ipc_worker_thread_data *worker_thread_data = _worker_thread_data; + struct ipc_server_data *server_data = worker_thread_data->server_data; + sigset_t old_set; + int fd, io; + int ret; + + trace2_thread_start("ipc-worker"); + + thread_block_sigpipe(&old_set); + + for (;;) { + fd = worker_thread__wait_for_connection(worker_thread_data); + if (fd == -1) + break; /* in shutdown */ + + io = worker_thread__wait_for_io_start(worker_thread_data, fd); + if (io == -1) + continue; /* client hung up without sending anything */ + + ret = worker_thread__do_io(worker_thread_data, fd); + + if (ret == SIMPLE_IPC_QUIT) { + trace2_data_string("ipc-worker", NULL, "queue_stop_async", + "application_quit"); + /* The application told us to shutdown. */ + ipc_server_stop_async(server_data); + break; + } + } + + trace2_thread_exit(); + return NULL; +} + +/* + * Return 1 if someone deleted or stole the on-disk socket from us. + */ +static int socket_was_stolen(struct ipc_accept_thread_data *accept_thread_data) +{ + struct stat st; + + if (lstat(accept_thread_data->server_data->buf_path.buf, &st) == -1) + return 1; + + if (st.st_ino != accept_thread_data->inode_listen) + return 1; + + return 0; +} + +/* A randomly chosen value. */ +#define MY_ACCEPT_POLL_TIMEOUT_MS (60 * 1000) + +/* + * Accept a new client connection on our socket. This uses non-blocking + * IO so that we can also wait for shutdown requests on our socket-pair + * without actually spinning on a fast timeout. + */ +static int accept_thread__wait_for_connection( + struct ipc_accept_thread_data *accept_thread_data) +{ + struct pollfd pollfd[2]; + int result; + + for (;;) { + pollfd[0].fd = accept_thread_data->fd_wait_shutdown; + pollfd[0].events = POLLIN; + + pollfd[1].fd = accept_thread_data->fd_listen; + pollfd[1].events = POLLIN; + + result = poll(pollfd, 2, MY_ACCEPT_POLL_TIMEOUT_MS); + if (result < 0) { + if (errno == EINTR) + continue; + return result; + } + + if (result == 0) { + /* a timeout */ + + /* + * If someone deletes or force-creates a new unix + * domain socket at out path, all future clients + * will be routed elsewhere and we silently starve. + * If that happens, just queue a shutdown. + */ + if (socket_was_stolen( + accept_thread_data)) { + trace2_data_string("ipc-accept", NULL, + "queue_stop_async", + "socket_stolen"); + ipc_server_stop_async( + accept_thread_data->server_data); + } + continue; + } + + if (pollfd[0].revents & POLLIN) { + /* shutdown message queued to socketpair */ + return -1; + } + + if (pollfd[1].revents & POLLIN) { + /* a connection is available on fd_listen */ + + int client_fd = accept(accept_thread_data->fd_listen, + NULL, NULL); + if (client_fd >= 0) + return client_fd; + + /* + * An error here is unlikely -- it probably + * indicates that the connecting process has + * already dropped the connection. + */ + continue; + } + + BUG("unandled poll result errno=%d r[0]=%d r[1]=%d", + errno, pollfd[0].revents, pollfd[1].revents); + } +} + +/* + * Thread proc for the IPC server "accept thread". This waits for + * an incoming socket connection, appends it to the queue of available + * connections, and notifies a worker thread to process it. + * + * Block SIGPIPE in this thread for the life of the thread. This + * avoids any stray SIGPIPE signals when closing pipe fds under + * extremely heavy loads (such as when the fifo queue is full and we + * drop incomming connections). + */ +static void *accept_thread_proc(void *_accept_thread_data) +{ + struct ipc_accept_thread_data *accept_thread_data = _accept_thread_data; + struct ipc_server_data *server_data = accept_thread_data->server_data; + sigset_t old_set; + + trace2_thread_start("ipc-accept"); + + thread_block_sigpipe(&old_set); + + for (;;) { + int client_fd = accept_thread__wait_for_connection( + accept_thread_data); + + pthread_mutex_lock(&server_data->work_available_mutex); + if (server_data->shutdown_requested) { + pthread_mutex_unlock(&server_data->work_available_mutex); + if (client_fd >= 0) + close(client_fd); + break; + } + + if (client_fd < 0) { + /* ignore transient accept() errors */ + } + else { + fifo_enqueue(server_data, client_fd); + pthread_cond_broadcast(&server_data->work_available_cond); + } + pthread_mutex_unlock(&server_data->work_available_mutex); + } + + trace2_thread_exit(); + return NULL; +} + +/* + * We can't predict the connection arrival rate relative to the worker + * processing rate, therefore we allow the "accept-thread" to queue up + * a generous number of connections, since we'd rather have the client + * not unnecessarily timeout if we can avoid it. (The assumption is + * that this will be used for FSMonitor and a few second wait on a + * connection is better than having the client timeout and do the full + * computation itself.) + * + * The FIFO queue size is set to a multiple of the worker pool size. + * This value chosen at random. + */ +#define FIFO_SCALE (100) + +/* + * The backlog value for `listen(2)`. This doesn't need to huge, + * rather just large enough for our "accept-thread" to wake up and + * queue incoming connections onto the FIFO without the kernel + * dropping any. + * + * This value chosen at random. + */ +#define LISTEN_BACKLOG (50) + +/* + * Create a unix domain socket at the given path to listen for + * client connections. The resulting socket will then appear + * in the filesystem as an inode with S_IFSOCK. The inode is + * itself created as part of the `bind(2)` operation. + * + * The term "socket" is ambiguous in this context. We want to open a + * "socket-fd" that is bound to a "socket-inode" (path) on disk. We + * listen on "socket-fd" for new connections and clients try to + * open/connect using the "socket-inode" pathname. + * + * Unix domain sockets have a fundamental design flaw because the + * "socket-inode" persists until the pathname is deleted; closing the listening + * "socket-fd" only closes the socket handle/descriptor, it does not delete + * the inode/pathname. + * + * Well-behaving service daemons are expected to also delete the inode + * before shutdown. If a service crashes (or forgets) it can leave + * the (now stale) inode in the filesystem. This behaves like a stale + * ".lock" file and may prevent future service instances from starting + * up correctly. (Because they won't be able to bind.) + * + * When future service instances try to create the listener socket, + * `bind(2)` will fail with EADDRINUSE -- because the inode already + * exists. However, the new instance cannot tell if it is a stale + * inode *or* another service instance is already running. + * + * One possible solution is to blindly unlink the inode before + * attempting to bind a new socket-fd (and thus create) a new + * socket-inode. Then `bind(2)` should always succeed. However, if + * there is an existing service instance, it would be orphaned -- + * it would still be listening on a socket-fd that is still bound + * to an (unlinked) socket-inode, but that socket-inode is no longer + * associated with the pathname. New client connections will arrive + * at our new socket-inode and not the existing server's. (It is upto + * the existing server to detect that its socket-inode has been + * stolen and shutdown.) + * + * Since this is rather obscure and infrequent, we try to "gently" + * create the socket-inode without disturbing an existing service. + */ +static int create_listener_socket(const char *path, + const struct ipc_server_opts *ipc_opts) +{ + int fd_listen; + int fd_client; + struct unix_stream_listen_opts uslg_opts = { + .listen_backlog_size = LISTEN_BACKLOG, + .force_unlink_before_bind = 0, + .disallow_chdir = ipc_opts->uds_disallow_chdir + }; + + trace2_data_string("ipc-server", NULL, "try-listen-gently", path); + + /* + * Assume socket-inode does not exist and try to (gently) + * create a new socket-inode on disk at pathname and bind + * socket-fd to it. + */ + fd_listen = unix_stream_listen_gently(path, &uslg_opts); + if (fd_listen >= 0) + return fd_listen; + + if (errno != EADDRINUSE) + return error_errno(_("could not create socket '%s'"), + path); + + trace2_data_string("ipc-server", NULL, "try-detect-server", path); + + /* + * A socket-inode at pathname exists on disk, but we don't + * know if it a server is using it or if it is a stale inode. + * + * poke it with a trivial connection to try to find out. + */ + fd_client = unix_stream_connect(path); + if (fd_client >= 0) { + /* + * An existing service process is alive and accepted our + * connection. + */ + close(fd_client); + + /* + * We cannot create a new socket-inode here, so we cannot + * startup a new server on this pathname. + */ + errno = EADDRINUSE; + return error_errno(_("socket already in use '%s'"), + path); + } + + trace2_data_string("ipc-server", NULL, "try-listen-force", path); + + /* + * A socket-inode at pathname exists on disk, but we were not + * able to connect to it, so we believe that this is a stale + * socket-inode that a previous server forgot to delete. Use + * the tradional solution: force unlink it and create a new + * one. + * + * TODO Note that it is possible that another server is + * listening, but is either just starting up and not yet + * responsive or is stuck somehow. For now, I'm OK with + * stealing the socket-inode from it in this case. + */ + uslg_opts.force_unlink_before_bind = 1; + fd_listen = unix_stream_listen_gently(path, &uslg_opts); + if (fd_listen >= 0) + return fd_listen; + + return error_errno(_("could not force create socket '%s'"), path); +} + +static int setup_listener_socket(const char *path, ino_t *inode, + const struct ipc_server_opts *ipc_opts) +{ + int fd_listen; + struct stat st; + + trace2_region_enter("ipc-server", "create-listener_socket", NULL); + fd_listen = create_listener_socket(path, ipc_opts); + trace2_region_leave("ipc-server", "create-listener_socket", NULL); + + if (fd_listen < 0) + return fd_listen; + + /* + * We just bound a socket (descriptor) to a newly created unix + * domain socket in the filesystem. Capture the inode number + * so we can later detect if/when someone else force-creates a + * new socket and effectively steals the path from us. (Which + * would leave us listening to a socket that no client could + * reach.) + */ + if (lstat(path, &st) < 0) { + int saved_errno = errno; + + close(fd_listen); + unlink(path); + + errno = saved_errno; + return error_errno(_("could not lstat listener socket '%s'"), + path); + } + + if (set_socket_blocking_flag(fd_listen, 1)) { + int saved_errno = errno; + + close(fd_listen); + unlink(path); + + errno = saved_errno; + return error_errno(_("making listener socket nonblocking '%s'"), + path); + } + + *inode = st.st_ino; + + return fd_listen; +} + +/* + * Start IPC server in a pool of background threads. + */ +int ipc_server_run_async(struct ipc_server_data **returned_server_data, + const char *path, const struct ipc_server_opts *opts, + ipc_server_application_cb *application_cb, + void *application_data) +{ + struct ipc_server_data *server_data; + int fd_listen; + ino_t inode_listen; + int sv[2]; + int k; + int nr_threads = opts->nr_threads; + + *returned_server_data = NULL; + + /* + * Create a socketpair and set sv[1] to non-blocking. This + * will used to send a shutdown message to the accept-thread + * and allows the accept-thread to wait on EITHER a client + * connection or a shutdown request without spinning. + */ + if (socketpair(AF_UNIX, SOCK_STREAM, 0, sv) < 0) + return error_errno(_("could not create socketpair for '%s'"), + path); + + if (set_socket_blocking_flag(sv[1], 1)) { + int saved_errno = errno; + close(sv[0]); + close(sv[1]); + errno = saved_errno; + return error_errno(_("making socketpair nonblocking '%s'"), + path); + } + + fd_listen = setup_listener_socket(path, &inode_listen, opts); + if (fd_listen < 0) { + int saved_errno = errno; + close(sv[0]); + close(sv[1]); + errno = saved_errno; + return -1; + } + + server_data = xcalloc(1, sizeof(*server_data)); + server_data->magic = MAGIC_SERVER_DATA; + server_data->application_cb = application_cb; + server_data->application_data = application_data; + strbuf_init(&server_data->buf_path, 0); + strbuf_addstr(&server_data->buf_path, path); + + if (nr_threads < 1) + nr_threads = 1; + + pthread_mutex_init(&server_data->work_available_mutex, NULL); + pthread_cond_init(&server_data->work_available_cond, NULL); + + server_data->queue_size = nr_threads * FIFO_SCALE; + server_data->fifo_fds = xcalloc(server_data->queue_size, + sizeof(*server_data->fifo_fds)); + + server_data->accept_thread = + xcalloc(1, sizeof(*server_data->accept_thread)); + server_data->accept_thread->magic = MAGIC_ACCEPT_THREAD_DATA; + server_data->accept_thread->server_data = server_data; + server_data->accept_thread->fd_listen = fd_listen; + server_data->accept_thread->inode_listen = inode_listen; + server_data->accept_thread->fd_send_shutdown = sv[0]; + server_data->accept_thread->fd_wait_shutdown = sv[1]; + + if (pthread_create(&server_data->accept_thread->pthread_id, NULL, + accept_thread_proc, server_data->accept_thread)) + die_errno(_("could not start accept_thread '%s'"), path); + + for (k = 0; k < nr_threads; k++) { + struct ipc_worker_thread_data *wtd; + + wtd = xcalloc(1, sizeof(*wtd)); + wtd->magic = MAGIC_WORKER_THREAD_DATA; + wtd->server_data = server_data; + + if (pthread_create(&wtd->pthread_id, NULL, worker_thread_proc, + wtd)) { + if (k == 0) + die(_("could not start worker[0] for '%s'"), + path); + /* + * Limp along with the thread pool that we have. + */ + break; + } + + wtd->next_thread = server_data->worker_thread_list; + server_data->worker_thread_list = wtd; + } + + *returned_server_data = server_data; + return 0; +} + +/* + * Gently tell the IPC server treads to shutdown. + * Can be run on any thread. + */ +int ipc_server_stop_async(struct ipc_server_data *server_data) +{ + /* ASSERT NOT holding mutex */ + + int fd; + + if (!server_data) + return 0; + + trace2_region_enter("ipc-server", "server-stop-async", NULL); + + pthread_mutex_lock(&server_data->work_available_mutex); + + server_data->shutdown_requested = 1; + + /* + * Write a byte to the shutdown socket pair to wake up the + * accept-thread. + */ + if (write(server_data->accept_thread->fd_send_shutdown, "Q", 1) < 0) + error_errno("could not write to fd_send_shutdown"); + + /* + * Drain the queue of existing connections. + */ + while ((fd = fifo_dequeue(server_data)) != -1) + close(fd); + + /* + * Gently tell worker threads to stop processing new connections + * and exit. (This does not abort in-process conversations.) + */ + pthread_cond_broadcast(&server_data->work_available_cond); + + pthread_mutex_unlock(&server_data->work_available_mutex); + + trace2_region_leave("ipc-server", "server-stop-async", NULL); + + return 0; +} + +/* + * Wait for all IPC server threads to stop. + */ +int ipc_server_await(struct ipc_server_data *server_data) +{ + pthread_join(server_data->accept_thread->pthread_id, NULL); + + if (!server_data->shutdown_requested) + BUG("ipc-server: accept-thread stopped for '%s'", + server_data->buf_path.buf); + + while (server_data->worker_thread_list) { + struct ipc_worker_thread_data *wtd = + server_data->worker_thread_list; + + pthread_join(wtd->pthread_id, NULL); + + server_data->worker_thread_list = wtd->next_thread; + free(wtd); + } + + server_data->is_stopped = 1; + + return 0; +} + +void ipc_server_free(struct ipc_server_data *server_data) +{ + struct ipc_accept_thread_data * accept_thread_data; + + if (!server_data) + return; + + if (!server_data->is_stopped) + BUG("cannot free ipc-server while running for '%s'", + server_data->buf_path.buf); + + accept_thread_data = server_data->accept_thread; + if (accept_thread_data) { + if (accept_thread_data->fd_listen != -1) { + /* + * Only unlink the unix domain socket if we + * created it. That is, if another daemon + * process force-created a new socket at this + * path, and effectively steals our path + * (which prevents us from receiving any + * future clients), we don't want to do the + * same thing to them. + */ + if (!socket_was_stolen( + accept_thread_data)) + unlink(server_data->buf_path.buf); + + close(accept_thread_data->fd_listen); + } + if (accept_thread_data->fd_send_shutdown != -1) + close(accept_thread_data->fd_send_shutdown); + if (accept_thread_data->fd_wait_shutdown != -1) + close(accept_thread_data->fd_wait_shutdown); + + free(server_data->accept_thread); + } + + while (server_data->worker_thread_list) { + struct ipc_worker_thread_data *wtd = + server_data->worker_thread_list; + + server_data->worker_thread_list = wtd->next_thread; + free(wtd); + } + + pthread_cond_destroy(&server_data->work_available_cond); + pthread_mutex_destroy(&server_data->work_available_mutex); + + strbuf_release(&server_data->buf_path); + + free(server_data->fifo_fds); + free(server_data); +} diff --git a/contrib/buildsystems/CMakeLists.txt b/contrib/buildsystems/CMakeLists.txt index 4bd41054ee7..4c27a373414 100644 --- a/contrib/buildsystems/CMakeLists.txt +++ b/contrib/buildsystems/CMakeLists.txt @@ -248,6 +248,8 @@ endif() if(CMAKE_SYSTEM_NAME STREQUAL "Windows") list(APPEND compat_SOURCES compat/simple-ipc/ipc-shared.c compat/simple-ipc/ipc-win32.c) +else() + list(APPEND compat_SOURCES compat/simple-ipc/ipc-shared.c compat/simple-ipc/ipc-unix-socket.c) endif() set(EXE_EXTENSION ${CMAKE_EXECUTABLE_SUFFIX}) diff --git a/simple-ipc.h b/simple-ipc.h index cd525e711bd..8a6dfc72c83 100644 --- a/simple-ipc.h +++ b/simple-ipc.h @@ -5,7 +5,7 @@ * See Documentation/technical/api-simple-ipc.txt */ -#if defined(GIT_WINDOWS_NATIVE) +#if defined(GIT_WINDOWS_NATIVE) || !defined(NO_UNIX_SOCKETS) #define SUPPORTS_SIMPLE_IPC #endif @@ -151,6 +151,11 @@ struct ipc_server_data; struct ipc_server_opts { int nr_threads; + + /* + * Disallow chdir() when creating a Unix domain socket. + */ + unsigned int uds_disallow_chdir:1; }; /* -- gitgitgadget