On Mon, Jan 11, 2021 at 11:15:49AM -0500, Taylor Blau wrote: > On Mon, Jan 11, 2021 at 06:43:23AM -0500, Derrick Stolee wrote: > > > @@ -1813,11 +1813,11 @@ static void check_object(struct object_entry *entry, uint32_t object_index) > > > goto give_up; > > > } > > > if (reuse_delta && !entry->preferred_base) { > > > - struct revindex_entry *revidx; > > > - revidx = find_pack_revindex(p, ofs); > > > - if (!revidx) > > > + uint32_t pos; > > > + if (offset_to_pack_pos(p, ofs, &pos) < 0) > > > > The current implementation does not return a positive value. Only > > -1 on error and 0 on success. Is this "< 0" doing anything important? > > Seems like it would be easiest to do > > > > if (offset_to_pack_pos(p, ofs, &pos)) > > > > [snip] > > Either would work, of course. I tend to find the '< 0' form easier to > read, but I may be in the minority there. For me, the negative return > value makes clear that the function encountered an error. I'll throw in my opinion that "< 0" to me much more clearly signals "did an error occur". And that same form can be used consistently with functions which _do_ have a positive return value on success, too. So I prefer it for readability. -Peff