Re: [PATCH 07/23] ewah: make bitmap growth less aggressive

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On Sun, Nov 22, 2020 at 12:32:01PM -0800, Junio C Hamano wrote:
> Taylor Blau <me@xxxxxxxxxxxx> writes:
>
> >  - a geometric increase in existing size; we'll switch to 3/2 instead of
> >    2 here. That's less aggressive and may help avoid fragmenting memory
> >    (N + 3N/2 > 9N/4, so old chunks can be reused as we scale up).
>
> I am sure this is something obvious to bitmap folks, but where does
> 9N/4 come from (I get that the left-hand-side of the comparison is
> the memory necessary to hold both the old and the new copy while
> reallocating the words[] array)?

I thought that I was in the group of "bitmap folks", but since it's not
obvious to me either, I guess I'll have to hand in my bitmap folks
membership card ;).

Peff: where does 9N/4 come from? On a similar note: we could certainly
use ALLOC_GROW here, too, but it would change the behavior slightly (by
using alloc_nr()'s "add-16-first" behavior). Maybe we should be using
it, but I'll defer to your judgement.

> Thanks.

Thanks,
Taylor



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