Re: performance on repack

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On Sat, Aug 11, 2007 at 05:12:24PM -0400, Jon Smirl wrote:
> If anyone is bored and looking for something to do, making the delta
> code in git repack multithreaded would help. Yesterday I did a big
> repack that took 20 minutes and it only used one of my four cores. It
> was compute bound the entire time.

First, how much time is used by the write and how much by the deltify
phase?

If the writing phase uses too much time and you have enough free
memory, you can try to raise the config variable pack.deltacachelimit
(default 1000). It will save an additional delta operation for all
object, whose delta is smaller than pack.deltacachelimit by caching
the delta.

Have you considered the impact on memory usage, if there are large
blobs in the repository?

While repacking, git keeps $window_size (default: 10) objects unpacked
in memory. For all (except one), it additionally stores the delta
index, which has about the same size as the object.

So the worst case memory usage is "sizeof(biggest object)*(2*$window_size - 1)".
If you have blobs >=100 MB, you need some GB of memory.

Partitioning the problem is not trivial:

* To get not worse packing resultes, we must first sort all objects by
  type, path, size. Then we can split split the list (for each task
  one part), which we can deltify individually.

  The problems are:

  - We need more memory, as each tasks keeps its own window of
    $window_size objects (+ delta indexes) in memory.

  - The list must be split in parts, which require the same amount of
    time. This is difficult, as it depends on the size of the objects as
    well as how they are stored (delta chain length).

* On the other hand, we could run all try_delta operations for one object
  parallel. This way, we would need not very much more memory, but
  require more synchronisation (and more complex code).

mfg Martin Kögler
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