On 2020-05-29 13:40:23+0000, Sibi Siddharthan via GitGitGadget <gitgitgadget@xxxxxxxxx> wrote: > From: Sibi Siddharthan <sibisiddharthan.github@xxxxxxxxx> > > This patch adds support for Visual Studio and Clang builds > > The minimum required version of CMake is upgraded to 3.15 because > this version offers proper support for Clang builds on Windows. > > Libintl is not searched for when building with Visual Studio or Clang > because there is no binary compatible version available yet. > > NOTE: In the link options invalidcontinue.obj has to be included. > The reason for this is because by default, Windows calls abort()'s > instead of setting errno=EINVAL when invalid arguments are passed to > standard functions. > This commit explains it in detail: > 4b623d80f73528a632576990ca51e34c333d5dd6 I think it's better to say: See 4b623d80f7 (MSVC: link in invalidcontinue.obj for better POSIX compatibility, 2014-03-29) for detail. (I haven't read the referenced commit, FWIW) > On Windows the default generator is Visual Studio,so for Visual Studio > builds do this: > > cmake `relative-path-to-srcdir` > > NOTE: Visual Studio generator is a multi config generator, which means > that Debug and Release builds can be done on the same build directory. > > For Clang builds do this: > > On bash > CC=Clang cmake `relative-path-to-srcdir` -G Ninja I think you meant CC=clang, note the lowercase c, that will cmake this note applicable for case-sensitive filesystem. ... reading this patch ... So, this is applicable for Windows only, it's fine as is, then. It's still better to lowercase it, though. > -DCMAKE_BUILD_TYPE=[Debug or Release] > > On cmd > set CC=Clang > cmake `relative-path-to-srcdir` -G Ninja > -DCMAKE_BUILD_TYPE=[Debug or Release] > > Signed-off-by: Sibi Siddharthan <sibisiddharthan.github@xxxxxxxxx> > --- > contrib/buildsystems/CMakeLists.txt | 55 +++++++++++++++++++++++------ > 1 file changed, 45 insertions(+), 10 deletions(-) > > diff --git a/contrib/buildsystems/CMakeLists.txt b/contrib/buildsystems/CMakeLists.txt > index 46197d0b806..0a3f711db88 100644 > --- a/contrib/buildsystems/CMakeLists.txt > +++ b/contrib/buildsystems/CMakeLists.txt > @@ -98,8 +98,11 @@ find_package(ZLIB REQUIRED) > find_package(CURL) > find_package(EXPAT) > find_package(Iconv) > -find_package(Intl) > > +#Don't use libintl on Windows Visual Studio and Clang builds > +if(NOT (WIN32 AND (CMAKE_C_COMPILER_ID STREQUAL "MSVC" OR CMAKE_C_COMPILER_ID STREQUAL "Clang"))) Personally, I find this is a bit ugly. Does it work to move the if(WIN32) down there, here. Then make sub-condition for MSVC and Clang? > + find_package(Intl) > +endif() > > if(NOT Intl_FOUND) > add_compile_definitions(NO_GETTEXT) > @@ -123,7 +126,7 @@ if(Intl_FOUND) > endif() > > > -if(WIN32) > +if(WIN32 AND NOT MSVC)#not required for visual studio builds for the down there, I meant here. Using "NOT MSVC" here and `CMAKE_C_COMPILER_ID STREQUAL "MSVC"` above may puzzle people interest in this patch. > find_program(WINDRES_EXE windres) > if(NOT WINDRES_EXE) > message(FATAL_ERROR "Install windres on Windows for resource files") > @@ -135,6 +138,13 @@ if(NOT MSGFMT_EXE) > message(WARNING "Text Translations won't be build") > endif() > > +#Force all visual studio outputs to CMAKE_BINARY_DIR > +if(CMAKE_C_COMPILER_ID STREQUAL "MSVC") > + set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}) > + set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}) > + add_compile_options(/MP) > +endif() > + > #default behaviour > include_directories(${CMAKE_SOURCE_DIR}) > add_compile_definitions(GIT_HOST_CPU="${CMAKE_SYSTEM_PROCESSOR}") > @@ -172,6 +182,10 @@ endif() > > #Platform Specific > if(CMAKE_SYSTEM_NAME STREQUAL "Windows") I missed this line from previous patch (and my comment in previous round, which suggested remove ${}) Does `if(WIN32)` and `if(CMAKE_SYSTEM_NAME STREQUAL "Windows")` have different meanings? I don't know much about CMake on Windows to really sure about this. -- Danh