On Wed, Apr 22, 2020 at 05:27:44PM -0600, Taylor Blau wrote: > > - if (write_in_full(fd, buf->buf, buf->len) < 0) > > + if (write_in_full(fd, buf->buf, buf->len) < 0) { > > This makes sense; if 'write_in_full' fails, we want to go into the > error-handling case below. > > But, I wonder if we could do better than re-using 'write_in_full' here. > We definitely do want to write 'buf->len' bytes overall, but what > happens when a 'write()' fails? I think it's at _that_ point we want to > try and read a packet or two off from the remote. > > What if instead this looked something like: > > const char *p = buf; > ssize_t total = 0; > > while (count > 0) { > ssize_t written = xwrite(fd, p, count); > if (written < 0) > return -1; > /* note the change on this line */ > if (!written && packet_reader_read(reader) == PACKET_READ_EOF) { > errno = ENOSPC; > return -1; > } > count -= written; > p += written; > total += written; > } > > return total; > > That is basically the definition of 'write_in_full', but when we didn't > get a chance to write anything, then we try to read one packet. I'm not sure I understand what this is trying to do. If write_in_full() returns an error, then we know that write() just failed, and it would be appropriate to check errno at that point and decide whether to read a packet. The code you've written above doesn't make sense to me. If we see an error, we'd return _before_ doing any packet_reader_read() stuff. We'd trigger it only when write() returns 0. But it should only do that if we fed it 0 bytes, which we know we'd never pass (because we wouldn't run the loop if count==0). -Peff