Hi, On Tue, 31 Jul 2007, Kristian H?gsberg wrote: > On Mon, 2007-07-30 at 21:36 -0700, Junio C Hamano wrote: > > Kristian Høgsberg <krh@xxxxxxxxxx> writes: > > > > > +static void inline strbuf_grow(struct strbuf *sb, size_t extra) > > > +{ > > > + while (sb->alloc < sb->len + extra) > > > sb->alloc = sb->alloc * 3 / 2 + 16; > > > + sb->buf = xrealloc(sb->buf, sb->alloc); > > > +} > > > > Somehow this while () loop to compute the growth factor bothers > > me but that is probably a minor detail. > > Think of it as a more efficient way of adding one character at a time :) > And it's logarithmic in the number of extra bytes. By the way, I > normally just double the size in these cases, which gives you amortized > linear performance for adding to the buffer. What's behind the * 3 / 2 > idea? But why not sb->alloc = alloc_nr(sb->len + extra); Hmm? Ciao, Dscho