While playing with partial clone, I discovered a few bugs and document them with tests in patch 1. One seems to be a server-side bug that happens in a somewhat rare situation, but not terribly unlikely. The other is a client-side bug that leads to quadratic amounts of data transfer; I fix this bug in patch 2. Thanks, -Stolee Derrick Stolee (2): partial-clone: demonstrate bugs in partial fetch partial-clone: avoid fetching when looking for objects builtin/fetch.c | 10 +++++----- t/t5616-partial-clone.sh | 26 ++++++++++++++++++++++++++ 2 files changed, 31 insertions(+), 5 deletions(-) base-commit: d0654dc308b0ba76dd8ed7bbb33c8d8f7aacd783 Published-As: https://github.com/gitgitgadget/git/releases/tag/pr-556%2Fderrickstolee%2Fpartial-clone-fix-v1 Fetch-It-Via: git fetch https://github.com/gitgitgadget/git pr-556/derrickstolee/partial-clone-fix-v1 Pull-Request: https://github.com/gitgitgadget/git/pull/556 -- gitgitgadget