On Thu, Jan 30, 2020 at 1:54 AM Jeff King <peff@xxxxxxxx> wrote: > > We heap-allocate our arrays of name_entry structs, etc, with one entry > per tree we're asked to traverse. The code does a raw multiplication in > the xmalloc() call, which I find when auditing for integer overflows > during allocation. > > We could "fix" this by using ALLOC_ARRAY() instead. But as it turns out, > the maximum size of these arrays is limited at compile time: > > - merge_trees() always passes in 3 trees > > - unpack_trees() and its brethren never pass in more than > MAX_UNPACK_TREES > > So we can simplify even further by just using a stack array and bounding > it with MAX_UNPACK_TREES. There should be no concern with overflowing > the stack, since MAX_UNPACK_TREES is only 8 and the structs themselves > are small. > > Note that since we're replacing xcalloc(), we have to move one of the > NULL initializations into a loop. > > Signed-off-by: Jeff King <peff@xxxxxxxx> > --- > > This does increase the coupling between tree-walk and unpack-trees a > bit. I'd be OK just switching to ALLOC_ARRAY(), too. I doubt the > performance improvement is measurable, and the cleanup free() calls are > already there. Could we undo this cyclic dependency between tree-walk and unpack-trees by defining MAX_TRAVERSE_TREES in tree-walk.h, making MAX_UNPACK_TREES in unpack-trees.h be defined to MAX_TRAVERSE_TREES, and remove the include of unpack-trees.h in tree-walk.c? > tree-walk.c | 13 ++++++++----- > 1 file changed, 8 insertions(+), 5 deletions(-) > > diff --git a/tree-walk.c b/tree-walk.c > index d5a8e096a6..3093cf7098 100644 > --- a/tree-walk.c > +++ b/tree-walk.c > @@ -410,15 +410,20 @@ int traverse_trees(struct index_state *istate, > struct traverse_info *info) > { > int error = 0; > - struct name_entry *entry = xmalloc(n*sizeof(*entry)); > + struct name_entry entry[MAX_UNPACK_TREES]; > int i; > - struct tree_desc_x *tx = xcalloc(n, sizeof(*tx)); > + struct tree_desc_x tx[ARRAY_SIZE(entry)]; > struct strbuf base = STRBUF_INIT; > int interesting = 1; > char *traverse_path; > > - for (i = 0; i < n; i++) > + if (n >= ARRAY_SIZE(entry)) > + BUG("traverse_trees() called with too many trees (%d)", n); > + > + for (i = 0; i < n; i++) { > tx[i].d = t[i]; > + tx[i].skip = NULL; > + } > > if (info->prev) { > strbuf_make_traverse_path(&base, info->prev, > @@ -506,10 +511,8 @@ int traverse_trees(struct index_state *istate, > if (mask & (1ul << i)) > update_extended_entry(tx + i, entry + i); > } > - free(entry); > for (i = 0; i < n; i++) > free_extended_entry(tx + i); > - free(tx); > free(traverse_path); > info->traverse_path = NULL; > strbuf_release(&base); > -- > 2.25.0.515.gaba5347bc6 Looks good to me otherwise.