Hi Christian,
On 19/10/2019 19:55, Christian Couder wrote:
Hi Philip,
On Sat, Oct 19, 2019 at 5:25 PM Philip Oakley <philipoakley@iee.email> wrote:
Hi Christian,
can I check one thing?
Yeah, sure! Thanks for taking a look at my patches!
On 19/10/2019 11:35, Christian Couder wrote:
+int bitmap_walk_contains(struct bitmap_index *bitmap_git,
+ struct bitmap *bitmap, const struct object_id *oid)
+{
+ int idx;
Excuse my ignorance here...
For the case on Windows (int/long 32 bit), is this return value
guaranteed to be less than 2GiB, i.e. not a memory offset?
I'm just thinking ahead to the resolution of the 4GiB file limit issue
on Git-for-Windows (https://github.com/git-for-windows/git/pull/2179)
I understand your concern, unfortunately, below we have:
idx = bitmap_position(bitmap_git, oid);
and bitmap_position() returns an int at least since 3ae5fa0768
(pack-bitmap: remove bitmap_git global variable, 2018-06-07)
So I think the fix would be much more involved than just changing the
type of the idx variable. It would likely involve modifying
bitmap_position(), and thus would probably best be addressed in a
separate patch series.
So, IIUC it is mem-sized, so I should at least note it and pay attention
to it for my >4G series, which like you say is "much more involved than
just"...
The patch to flip over all the affected locations is a bit humongous
(big), plus it's a bit of a moving target...
+
+ if (!bitmap)
+ return 0;
+
+ idx = bitmap_position(bitmap_git, oid);
+ return idx >= 0 && bitmap_get(bitmap, idx);
+}
Philip