On Fri, Oct 11, 2019 at 1:40 AM Jonathan Tan <jonathantanmy@xxxxxxxxxx> wrote: > > > From: Jeff King <peff@xxxxxxxx> > > > > In a following patch we will allocate a variable number > > of words in some bitmaps. When iterating over the words we > > will need a mark to tell us when to stop iterating. Let's > > always allocate 2 more words, that will always contain 0, > > as that mark. > > [snip] > > > if (block >= self->word_alloc) { > > size_t old_size = self->word_alloc; > > - self->word_alloc = block * 2; > > + self->word_alloc = (block + 1) * 2; > > REALLOC_ARRAY(self->words, self->word_alloc); > > memset(self->words + old_size, 0x0, > > (self->word_alloc - old_size) * sizeof(eword_t)); > > This patch set was mentioned as needing more thorough review in "What's > Cooking" [1], so I thought I'd give it a try. Thanks! > As Peff said [2], the > justification in the commit message looks incorrect. He suggests that it > is most likely because "block" might be 0 (which is possible because a > previous patch eliminated the minimum of 32), which makes sense to me. Ok I will try to come up with a better justification, though Peff said that he would took another look at this series and I'd rather wait until he has done that. > In any case, the next patch does not use 0 as a sentinel mark. Iteration > stops when word_alloc is reached anyway, and since this is a regular > bitmap, 0 is a valid word and cannot be used as a sentinel. (Maybe 0 is > a valid word in a compressed EWAH bitmap too...not sure about that.) Yeah I misread this. Hopefully Peff can shed some light on this. > I think this should be squashed with patch 3, adding to that commit > message "since word_alloc might be 0, we need to change the growth > function". (Or just make the minimum word_alloc be 1 or 32 or something > positive, if that's possible.) Yeah, thank you for the suggestion. I still wonder why 2 is added instead of just 1 though.