From: Jeff Hostetler <jeffhost@xxxxxxxxxxxxx> Add new start_sparse_progress() and start_delayed_sparse_progress() constructors and "sparse" flag to struct progress. Teach stop_progress() to force a 100% complete progress message before printing the final "done" message when "sparse" is set. Calling display_progress() for every item in a large set can be expensive. If callers try to filter this for performance reasons, such as emitting every k-th item, progress would not reach 100% unless they made a final call to display_progress() with the item count before calling stop_progress(). Now this is automatic when "sparse" is set. Signed-off-by: Jeff Hostetler <jeffhost@xxxxxxxxxxxxx> --- progress.c | 40 +++++++++++++++++++++++++++++++++++++--- progress.h | 3 +++ 2 files changed, 40 insertions(+), 3 deletions(-) diff --git a/progress.c b/progress.c index 5a99c9fbf0..3d75376c96 100644 --- a/progress.c +++ b/progress.c @@ -34,6 +34,7 @@ struct progress { uint64_t total; unsigned last_percent; unsigned delay; + unsigned sparse; struct throughput *throughput; uint64_t start_ns; }; @@ -194,7 +195,7 @@ int display_progress(struct progress *progress, uint64_t n) } static struct progress *start_progress_delay(const char *title, uint64_t total, - unsigned delay) + unsigned delay, unsigned sparse) { struct progress *progress = malloc(sizeof(*progress)); if (!progress) { @@ -208,6 +209,7 @@ static struct progress *start_progress_delay(const char *title, uint64_t total, progress->last_value = -1; progress->last_percent = -1; progress->delay = delay; + progress->sparse = sparse; progress->throughput = NULL; progress->start_ns = getnanotime(); set_progress_signal(); @@ -216,16 +218,48 @@ static struct progress *start_progress_delay(const char *title, uint64_t total, struct progress *start_delayed_progress(const char *title, uint64_t total) { - return start_progress_delay(title, total, 2); + return start_progress_delay(title, total, 2, 0); } struct progress *start_progress(const char *title, uint64_t total) { - return start_progress_delay(title, total, 0); + return start_progress_delay(title, total, 0, 0); +} + +/* + * Here "sparse" means that the caller might use some sampling criteria to + * decide when to call display_progress() rather than calling it for every + * integer value in[0 .. total). In particular, the caller might not call + * display_progress() for the last value in the range. + * + * When "sparse" is set, stop_progress() will automatically force the done + * message to show 100%. + */ +struct progress *start_sparse_progress(const char *title, uint64_t total) +{ + return start_progress_delay(title, total, 0, 1); +} + +struct progress *start_delayed_sparse_progress(const char *title, + uint64_t total) +{ + return start_progress_delay(title, total, 2, 1); +} + +static void finish_if_sparse(struct progress **p_progress) +{ + struct progress *progress = *p_progress; + + if (progress && + progress->sparse && + progress->last_value != progress->total) + display_progress(progress, progress->total); } void stop_progress(struct progress **p_progress) { + finish_if_sparse(p_progress); + stop_progress_msg(p_progress, _("done")); } diff --git a/progress.h b/progress.h index 70a4d4a0d6..7b725acc8d 100644 --- a/progress.h +++ b/progress.h @@ -6,7 +6,10 @@ struct progress; void display_throughput(struct progress *progress, uint64_t total); int display_progress(struct progress *progress, uint64_t n); struct progress *start_progress(const char *title, uint64_t total); +struct progress *start_sparse_progress(const char *title, uint64_t total); struct progress *start_delayed_progress(const char *title, uint64_t total); +struct progress *start_delayed_sparse_progress(const char *title, + uint64_t total); void stop_progress(struct progress **progress); void stop_progress_msg(struct progress **progress, const char *msg); -- gitgitgadget