[PATCH v2 0/5] tree-walk object_id refactor

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There are a small number of places in our codebase where we cast a
buffer of unsigned char to a struct object_id pointer. When we have
GIT_MAX_RAWSZ set to 32 (because we have SHA-256), one of these places
(the buffer for tree objects) can lead to us copying too much data when
using SHA-1 as the hash, since there are only 20 bytes to read.

Changes from v1:
* Use hashcpy instead of memcpy.
* Adopt Peff's suggestion for improving patch 3.

brian m. carlson (5):
  tree-walk: copy object ID before use
  match-trees: compute buffer offset correctly when splicing
  match-trees: use hashcpy to splice trees
  tree-walk: store object_id in a separate member
  cache: make oidcpy always copy GIT_MAX_RAWSZ bytes

 builtin/grep.c                     |  8 ++++----
 builtin/merge-tree.c               | 20 ++++++++++----------
 builtin/pack-objects.c             |  4 ++--
 builtin/reflog.c                   |  4 ++--
 cache-tree.c                       |  4 ++--
 cache.h                            |  2 +-
 contrib/coccinelle/object_id.cocci | 30 ------------------------------
 delta-islands.c                    |  2 +-
 fsck.c                             |  4 ++--
 http-push.c                        |  4 ++--
 list-objects.c                     |  6 +++---
 match-trees.c                      | 27 ++++++++++++++++++++-------
 notes.c                            |  4 ++--
 packfile.c                         |  2 +-
 revision.c                         |  4 ++--
 tree-diff.c                        |  6 +++---
 tree-walk.c                        | 21 ++++++++++++---------
 tree-walk.h                        |  9 ++++++---
 tree.c                             | 10 +++++-----
 unpack-trees.c                     |  6 +++---
 walker.c                           |  4 ++--
 21 files changed, 85 insertions(+), 96 deletions(-)




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