René Scharfe <l.s.r@xxxxxx> writes: > Inline odb_load_loose_cache() into its only remaining caller, > odb_loose_cache(). The latter offers a nicer interface for loading the > cache, as it doesn't require callers to deal with fanout directory > numbers directly. > > Signed-off-by: Rene Scharfe <l.s.r@xxxxxx> > --- OK, that's much better ;-) Thanks. > object-store.h | 7 ------- > sha1-file.c | 9 ++------- > 2 files changed, 2 insertions(+), 14 deletions(-) > > diff --git a/object-store.h b/object-store.h > index 2fb6c0e4db..e16aa38cae 100644 > --- a/object-store.h > +++ b/object-store.h > @@ -47,13 +47,6 @@ void add_to_alternates_file(const char *dir); > */ > void add_to_alternates_memory(const char *dir); > > -/* > - * Populate an odb's loose object cache for one particular subdirectory (i.e., > - * the one that corresponds to the first byte of objects you're interested in, > - * from 0 to 255 inclusive). > - */ > -void odb_load_loose_cache(struct object_directory *odb, int subdir_nr); > - > /* > * Populate and return the loose object cache array corresponding to the > * given object ID. > diff --git a/sha1-file.c b/sha1-file.c > index c3c6e50704..efcb2cbe74 100644 > --- a/sha1-file.c > +++ b/sha1-file.c > @@ -2154,12 +2154,6 @@ struct oid_array *odb_loose_cache(struct object_directory *odb, > const struct object_id *oid) > { > int subdir_nr = oid->hash[0]; > - odb_load_loose_cache(odb, subdir_nr); > - return &odb->loose_objects_cache[subdir_nr]; > -} > - > -void odb_load_loose_cache(struct object_directory *odb, int subdir_nr) > -{ > struct strbuf buf = STRBUF_INIT; > > if (subdir_nr < 0 || > @@ -2167,7 +2161,7 @@ void odb_load_loose_cache(struct object_directory *odb, int subdir_nr) > BUG("subdir_nr out of range"); > > if (odb->loose_objects_subdir_seen[subdir_nr]) > - return; > + return &odb->loose_objects_cache[subdir_nr]; > > strbuf_addstr(&buf, odb->path); > for_each_file_in_obj_subdir(subdir_nr, &buf, > @@ -2176,6 +2170,7 @@ void odb_load_loose_cache(struct object_directory *odb, int subdir_nr) > &odb->loose_objects_cache[subdir_nr]); > odb->loose_objects_subdir_seen[subdir_nr] = 1; > strbuf_release(&buf); > + return &odb->loose_objects_cache[subdir_nr]; > } > > void odb_clear_loose_cache(struct object_directory *odb)