Elijah Newren <newren@xxxxxxxxx> writes: > The correct order usually comes naturally and for free, but with renames > we often have data in the form {rename_branch, other_branch}, and > working relative to the rename first (e.g. for rename/add) is more > convenient elsewhere in the code. Address the slight impedance > mismatch by having some functions re-call themselves with flipped > arguments when the branch order is reversed. I've never noticed or felt disturbed myself, but thanks for this level of attention to the detail. > @@ -228,7 +228,26 @@ static inline void setup_rename_conflict_info(enum rename_type rename_type, > struct stage_data *src_entry1, > struct stage_data *src_entry2) > { > - struct rename_conflict_info *ci = xcalloc(1, sizeof(struct rename_conflict_info)); > + struct rename_conflict_info *ci; > + > + /* > + * When we have two renames involved, it's easiest to get the > + * correct things into stage 2 and 3, and to make sure that the > + * content merge puts HEAD before the other branch if we just > + * ensure that branch1 == o->branch1. So, simply flip arguments > + * around if we don't have that. > + */ > + if (dst_entry2 && branch1 != o->branch1) { > + setup_rename_conflict_info(rename_type, > + pair2, pair1, > + branch2, branch1, > + dst_entry2, dst_entry1, > + o, > + src_entry2, src_entry1); > + return; > + } ;-)