On Tue, Oct 09, 2018 at 05:14:50PM -0400, Jeff King wrote: > Hmph. It really sounds like we could do better with a custom RLE > solution. But that makes me feel like I'm missing something, because > surely I can't invent something better than the state of the art in a > simple thought experiment, right? > > I know what I'm proposing would be quite bad for random access, but my > impression is that EWAH is the same. For the scale of bitmaps we're > talking about, I think linear/streaming access through the bitmap would > be OK. Thinking on it more, what I was missing is that for truly dense random bitmaps, this will perform much worse. Because it will use a byte to say "there's one 1", rather than a bit. But I think it does OK in practice for the very sparse bitmaps we tend to see in this application. I was able to generate a complete output that can reproduce "log --name-status -t" for linux.git in 32MB. But: - 15MB of that is commit sha1s, which will be stored elsewhere in a "real" system - 5MB of that is path list (which should shrink by a factor of 10 with prefix compression, and is really a function of a tree size less than history depth) So the per-commit cost is not too bad. That's still not counting merges, though, which would add another 10-15% (or maybe more; their bitmaps are less sparse). I don't know if this is a fruitful path at all or not. I was mostly just satisfying my own curiosity on the bitmap encoding question. But I'll post the patches, just to show my work. The first one is the same initial proof of concept I showed earlier. [1/3]: initial tree-bitmap proof of concept [2/3]: test-tree-bitmap: add "dump" mode [3/3]: test-tree-bitmap: replace ewah with custom rle encoding Makefile | 1 + t/helper/test-tree-bitmap.c | 344 ++++++++++++++++++++++++++++++++++++ 2 files changed, 345 insertions(+) create mode 100644 t/helper/test-tree-bitmap.c -Peff