On Wed, Sep 12, 2018 at 02:23:42PM -0700, Junio C Hamano wrote: > > diff --git a/commit-reach.c b/commit-reach.c > > index 86715c103c..6de72c6e03 100644 > > --- a/commit-reach.c > > +++ b/commit-reach.c > > @@ -544,20 +544,31 @@ int can_all_from_reach_with_flag(struct object_array *from, > > { > > struct commit **list = NULL; > > int i; > > + int nr_commits; > > int result = 1; > > > > ALLOC_ARRAY(list, from->nr); > > + nr_commits = 0; > > for (i = 0; i < from->nr; i++) { > > - list[i] = (struct commit *)from->objects[i].item; > > + struct object *from_one = from->objects[i].item; > > > > - if (parse_commit(list[i]) || > > - list[i]->generation < min_generation) > > - return 0; > > + from_one = deref_tag(the_repository, from_one, > > + "a from object", 0); > > + if (!from_one || from_one->type != OBJ_COMMIT) { > > + from->objects[i].item->flags |= assign_flag; > > I wondered why this is not futzing with "from_one->flags"; by going > back to the original from->objects[] array, the code is setting the > flags on the original tag object and not the non-commit object that > was pointed at by the tag. Note that from_one may even be NULL. > > + continue; > > + } > > + > > + list[nr_commits] = (struct commit *)from_one; > > + if (parse_commit(list[nr_commits]) || > > + list[nr_commits]->generation < min_generation) > > + return 0; /* is this a leak? */ > > + nr_commits++; > > } > > In the original code, the flags bits were left unchanged if the loop > terminated by hitting a commit whose generation is too young (or > parse_commit() returns non-zero). With this updated code, flags bit > can be modified before the code notices the situation and leave the > function, bypassing the "cleanup" we see below that clears the > "assign_flag" bits. > > Would it be a problem that we return early without cleaning up? > > Even if we do not call this early return, the assign_flag bits added > to the original tag in from->objects[i].item won't be cleaned in > this new code, as "cleanup:" section now loops over the list[] that > omits the object whose flags was smudged above before the "continue". > > Would it be a problem that we leave the assign_flags without > cleaning up? Yeah, I hadn't thought about the bit cleanup when making my original suggestion. In the original code (before 4fbcca4eff), I think we did set flags as we iterated through the loop, and we could still do an early return when we hit "!reachable(...)". But I don't see any cleanup of assign_flag there at all. So I guess I'm pretty confused about what the semantics are supposed to be. -Peff