> In list-objects.c we no longer print a message to stderr if a tree > object is missing (quiet_on_missing is always true). I couldn't find > any place where this would matter, or where the caller of > traverse_commit_list would need to be fixed to show the error. However, > in the future it would be trivial to make the caller show the message if > we needed to. Indeed, and I'm not sure why the message was there in the first place - if parsing fails when revs->ignore_missing_links and revs->exclude_promisor_objects are both false, we print the OID anyway in the "die" call, so any message printed by parse_tree_gently() seems superfluous. It might be better to add an additional commit that removes the "gently" condition (in other words, always parsing gently), with a message explaining the above. Also, in that commit, I prefer not to add the "/*quiet_on_missing*/" explanation (we don't seem to do that in Git code); I also know that the ">= 0" is a holdover from the existing "< 0" code, but we don't need to do that either. > This is not tested very thoroughly, since we cannot create promisor > objects in tests without using an actual partial clone. t0410 has a > promise_and_delete utility function, but the is_promisor_object function > does not return 1 for objects deleted in this way. More tests will will > come in a patch that implements a filter that can be used with git > clone. is_promisor_object() should. If you still have the code you used to verify that, can you share it? In particular, pay attention to the path of the repo - promise_and_delete is hardcoded to use one particular path. Whether you test in this patch or in the last patch, make sure that the following are tested: git rev-list --missing=error, allow-any, allow-promisor, print git rev-list --exclude-promisor-objects Also, test when a tree pointed to by a commit is missing, and when a tree pointed to by a tree is missing. > @@ -152,20 +151,21 @@ static void process_tree(struct traversal_context *ctx, > die("bad tree object"); > if (obj->flags & (UNINTERESTING | SEEN)) > return; > - if (parse_tree_gently(tree, gently) < 0) { > + parsed = parse_tree_gently(tree, /*quiet_on_missing=*/1) >= 0; > + if (!parsed) { > if (revs->ignore_missing_links) > return; > > + if (!is_promisor_object(&obj->oid)) > + die("bad tree object %s", oid_to_hex(&obj->oid)); > + > /* > * Pre-filter known-missing tree objects when explicitly > * requested. This may cause the actual filter to report > * an incomplete list of missing objects. > */ > - if (revs->exclude_promisor_objects && > - is_promisor_object(&obj->oid)) > + if (revs->exclude_promisor_objects) > return; > - > - die("bad tree object %s", oid_to_hex(&obj->oid)); > } The missing mechanism (for error, allow-any, print) should work without needing to consult whether an object is a promisor object or not - it should just print whatever is missing, so the "if (!is_promisor_object..." line looks out of place. In my original review [1], I suggested that we always show a tree if we have its hash - if we don't have the object, we just recurse into it. This would be the same as your patch, except that the 'die("bad tree object...' is totally removed instead of merely moved. I still think this solution has some merit - all the tests still pass (except that we need to check for "unable to read" instead of "bad tree object" in error messages), but I just realized that it might still be backwards incompatible in that a basic "rev-list --objects" would now succeed instead of fail if a tree was missing (I haven't tested this though). We might need a flag called "do_not_die_on_missing_tree" (much like your original idea of "show_missing_trees") so that callers that are prepared to deal with missing trees can set this. Sorry for the churn. You can document it as such: Blobs are shown without regard for their existence. But not so for trees: unless exclude_promisor_objects is set and the tree in question is a promisor object, or ignore_missing_links is set (and in this case, the tree in question may or may not be a promisor object), the revision walker dies with a "bad tree object" message when encountering a missing tree. For callers that can handle missing trees and want them to be filterable and showable, set this to true. The revision walker will filter and show such a missing tree as usual, but will not attempt to recurse into this tree object. [1] https://public-inbox.org/git/20180810002411.13447-1-jonathantanmy@xxxxxxxxxx/