On Sat, Aug 11, 2018 at 05:47:56PM +0200, René Scharfe wrote: > Object IDs to skip are stored in a shared static oid_array. Lookups do > a binary search on the sorted array. The code checks if the object IDs > are already in the correct order while loading and skips sorting in that > case. > > Simplify the code by using an oidset instead. Memory usage is a bit > higher, but lookups are done in constant time and there is no need to > worry about any sort order. > > Embed the oidset into struct fsck_options to make its ownership clear > (no hidden sharing) and avoid unnecessary pointer indirection. I actually had a case[1] yesterday where it seems like oidset is a fair bit slower than oid_array for a large set. But: - loading the skiplist into memory has pretty lousy performance anyway. If we really care about performance of large lists, we should define a sorted on-disk format that can be mmap'd and searched directly. Or if people are willing to tolerate false positives, even a bloom filter. I've never really used a big skiplist myself, so I haven't done any work towards those things. - we could probably improve the speed of oidset. Two things I notice about its implementation: - it has to malloc for each entry, which I suspect is the main bottleneck. We could probably pool-allocate blocks, and when entries get removed just leave the allocations in place until we clear(). Most callers tend to build up a set and then query it a lot, or possibly remove items from the set until it's empty. But my guess is that few or none want a long-lived set that they add and remove from randomly. - insertion lets you do check-and-insert as a single operation (something I failed to notice in [1]). But it's not implemented as efficiently as it could be, since the "contains" and "put" operations do separate lookups. This doesn't matter for a set that's queried a lot more, but for something like de-duping (like I was doing in [1]) most operations are check-and-insert. Most of that is just food for thought, but it possibly argues that we should not care about performance characteristics for swapping out oid_array and oidset here (i.e., that your patch is fine, and the simplicity benefit is the most important thing). [1] https://public-inbox.org/git/20180810232457.GG19875@xxxxxxxxxxxxxxxxxxxxx/ but note that it's buried pretty deep. > --- > fsck.c | 23 ++--------------------- > fsck.h | 8 +++++--- > 2 files changed, 7 insertions(+), 24 deletions(-) Again, I didn't see anything wrong with the patch itself. -Peff