On Mon, Jul 23, 2018 at 12:03 PM Duy Nguyen <pclouds@xxxxxxxxx> wrote: > On Sun, Jul 22, 2018 at 11:57 AM Eric Sunshine <sunshine@xxxxxxxxxxxxxx> wrote: > > @@ -0,0 +1,17 @@ > > +void show_interdiff(struct rev_info *rev) > > +{ > > + struct diff_options opts; > > + > > + memcpy(&opts, &rev->diffopt, sizeof(opts)); > > + opts.output_format = DIFF_FORMAT_PATCH; > > + diff_setup_done(&opts); > > + > > + diff_tree_oid(rev->idiff_oid1, rev->idiff_oid2, "", &opts); > > + diffcore_std(&opts); > > + diff_flush(&opts); > > +} > > Is it worth adding a new file just for a single function? I haven't > read the rest of the series, but the cover letter's diffstat suggests > this is it. Is interdiff intended to become a lot more complicated in > the future? If not maybe just add this function in diff-lib.c Good question. The functionality originally lived in builtin/log.c but moved to log-tree.c when I added the ability to embed an interdiff in a single patch. However, it didn't "feel" right in log-tree.c, so I moved it to its own file to mirror how the range-diff engine resides in its own file. And, the function actually did several more things as originally implemented. For instance, it took care of not clobbering global diff-queue state, and consulting 'reroll_count' and printing the "Interdiff:" header, but those bits eventually moved to live at more "correct" locations, leaving this relatively minimal function behind. It does get a bit more complex in a later patch, but not significantly so. I wasn't aware of diff-lib.c, but it does seem like show_interdiff() could be at home there.