$ git hash-object --stdin -w -t commit <<EOF tree c70b4a33a0089f15eb3b38092832388d75293e86 parent 105d5b91138ced892765a84e771a061ede8d63b8 author Stefan Beller <sbeller@xxxxxxxxxx> 1519859216 -0800 committer Stefan Beller <sbeller@xxxxxxxxxx> 1519859216 -0800 tree 5495266479afc9a4bd9560e9feac465ed43fa63a test commit EOF 19abfc3bf1c5d782045acf23abdf7eed81e16669 $ git fsck |grep 19abfc3bf1c5d782045acf23abdf7eed81e16669 $ So it is technically possible to create a commit with two tree entries and fsck is not complaining. But why would I want to do that? There are multiple abstraction levels in Git, I think of them as follows: * data structures / object model * plumbing * porcelain commands to manipulate the repo "at small scale", e.g. create a commit/tag * porcelain to modify the repo "at larger scale", such as rebase, cherrypicking, reverting involving more than 1 commit. These large scale operations involving multiple commits however are all modal in its nature. Before doing anything else, you have to finish or abort the rebase or you need expert knowledge how to go otherwise. During the rebase there might be a hard to resolve conflict, which you may not want to resolve right now, but defer to later. Deferring a conflict is currently impossible, because precisely one tree is recorded. If we had multiple trees possible in a commit, then all these large scale operations would stop being modal and you could just record the unresolved merge conflict instead; to come back later and fix it up later. I'd be advocating for having multiple trees in a commit possible locally; it might be a bad idea to publish such trees. Opinions or other use cases? Thanks, Stefan