Re: Git packs friendly to block-level deduplication

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On Wed, Jan 24 2018, Jeff King jotted:

> On Wed, Jan 24, 2018 at 11:03:47PM +0100, Ævar Arnfjörð Bjarmason wrote:
>
>> This produces a total of 0 blocks that are the same. If after the repack
>> we throw this in there after the repack:
>>
>>     echo 5be1f00a9a | git pack-objects --no-reuse-delta --no-reuse-object --revs .git/objects/pack/manual
>>
>> Just over 8% of the blocks are the same, and of course this pack
>> entirely duplicates the existing packs, and I don't know how to coerce
>> repack/pack-objects into keeping this manual-* pack and re-packing the
>> rest, removing any objects that exist in the manual-* pack.
>
> I think touching manual-*.keep would do what you want (followed by
> "repack -ad" to drop the duplicate objects).

Thanks, that got the number of identical blocks just north of 15%...

> You may also want to use "--threads=1" to avoid non-determinism in the
> generated packs. In theory, both repos would then produce identical base
> packs, though it does not seem to do so in practice (I didn't dig in to
> what the different may be).

..and north of 20% with --threads=1.

>> I couldn't find any references to someone trying to get this particular
>> use-case working on-list. I.e. to pack different repositories with a
>> shared history in such a way as to optimize for getting the most amount
>> of identical blocks within packs.
>
> I don't recall any discussion on this topic before.
>
> I think you're fighting against two things here:
>
>   - the order in which we find deltas; obviously a delta of A against B
>     is quite different than B against A
>
>   - the order of objects written to disk
>
> Those mostly work backwards through the history graph, so adding new
> history on top of old will cause changes at the beginning of the file,
> and "shift" the rest so that the blocks don't match.
>
> If you reverse the order of those, then the shared history is more
> likely to provide a common start to the pack. See compute_write_order()
> and the final line of type_size_sort().

I'll have to poke at what compute_write_order() is doing, but FWIW this
to type_size_sort() got shared blocks down to 3%:

    diff --git a/builtin/pack-objects.c b/builtin/pack-objects.c
    index 81ad914cfc..c9ada1bd1c 100644
    --- a/builtin/pack-objects.c
    +++ b/builtin/pack-objects.c
    @@ -1764,7 +1764,7 @@ static int type_size_sort(const void *_a, const void *_b)
                    return -1;
            if (a->size < b->size)
                    return 1;
    -       return a < b ? -1 : (a > b);  /* newest first */
    +       return b < a ? -1 : (b > a);  /* newest first */
     }

     struct unpacked {

>> It should be possible to produce such a pack, e.g. by having a repack
>> mode that would say:
>>
>>  1. Find what the main branch is
>>  2. Get its commits in reverse order, produce packs of some chunk-size
>>     of commit batches.
>>  3. Pack all the remaining content
>>
>> This would delta much less efficiently, but as noted above the
>> block-level deduplication might make up for it, and in any case some
>> might want to use less disk space.
>
> We do something a bit like this at GitHub. There we have a single pack
> holding all of the objects for many forks. So the deduplication is done
> already, but we want to avoid deltas that cross fork boundaries (since
> they mean throwing away the delta and recomputing from scratch when
> somebody fetches). And then we write the result in layers, although
> right now there are only 2 layers (some "base" fork gets all of its
> objects, and then everybody else's objects are dumped on top).
>
> I suspect some of the same concepts could be applied. If you're
> interested in playing with it, I happened to extract it into a single
> patch recently (it's on my list of "stuff to send upstream" but I
> haven't gotten around to polishing it fully). It's the
> "jk/delta-islands" branch of https://github.com/peff/git (which I happen
> to know you already have a clone of ;) ).

Thanks. I'll look into that, although the above results (sans hacking on
the core pack-objects logic) suggest that even once I create an island
I'm getting at most 20%.



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