On January 15, 2018 3:43 PM, Thomas Gummerer wrote: > Thanks for your patch! A few nitpicks below: > > > Subject: [PATCH] Removed unnecessary void* from hashmap.h that caused > > compile warnings > > From Documentation/SubmittingPatches: > > Describe your changes in imperative mood, e.g. "make xyzzy do frotz" > instead of "[This patch] makes xyzzy do frotz" or "[I] changed xyzzy > to do frotz", as if you are giving orders to the codebase to change > its behavior. > > I liked the subject Philip suggested in the other thread: "hashmap.h: > remove unnecessary void*", or maybe "hashmap.h: remove unnecessary > variable". > > On 01/14, randall.s.becker@xxxxxxxxxx wrote: > > From: "Randall S. Becker" <rsbecker@xxxxxxxxxxxxx> > > > > * hashmap.h: Revised the while loop in the > hashmap_enable_item_counting > > to remove unneeded void* item. > > As above, this should be described in an imperative mood, and describe why > this is a good change and should be merged. Maybe something along the > lines of the below? > > In 'hashmap_enable_item_counting()', item is assigned but never > used. This causes a warning on HP NonStop. As the variable is > never used, fix this by just removing it. > > > Signed-off-by: Randall S. Becker <rsbecker@xxxxxxxxxxxxx> > > --- > > hashmap.h | 3 +-- > > 1 file changed, 1 insertion(+), 2 deletions(-) > > > > diff --git a/hashmap.h b/hashmap.h > > index 7ce79f3..d375d9c 100644 > > --- a/hashmap.h > > +++ b/hashmap.h > > @@ -400,7 +400,6 @@ static inline void > hashmap_disable_item_counting(struct hashmap *map) > > */ > > static inline void hashmap_enable_item_counting(struct hashmap *map) > > { > > - void *item; > > unsigned int n = 0; > > struct hashmap_iter iter; > > > > @@ -408,7 +407,7 @@ static inline void > hashmap_enable_item_counting(struct hashmap *map) > > return; > > > > hashmap_iter_init(map, &iter); > > - while ((item = hashmap_iter_next(&iter))) > > + while (hashmap_iter_next(&iter)) > > n++; > > > > map->do_count_items = 1; I like it. Do you need this resubmitted? Or should I just learn for next time? Cheers, Randall