Junio C Hamano <gitster@xxxxxxxxx> writes: >> +enum protocol_version determine_protocol_version_server(void) >> +{ >> + const char *git_protocol = getenv(GIT_PROTOCOL_ENVIRONMENT); >> + enum protocol_version version = protocol_v0; >> + >> + if (git_protocol) { >> + struct string_list list = STRING_LIST_INIT_DUP; >> + const struct string_list_item *item; >> + string_list_split(&list, git_protocol, ':', -1); >> + >> + for_each_string_list_item(item, &list) { >> + const char *value; >> + enum protocol_version v; >> + >> + if (skip_prefix(item->string, "version=", &value)) { >> + v = parse_protocol_version(value); >> + if (v > version) >> + version = v; >> + } >> + } >> + >> + string_list_clear(&list, 0); >> + } >> + >> + return version; >> +} > > This implements "the largest one wins", not "the last one wins". Is > there a particular reason why the former is chosen? Let me give my version of why the usual "the last one wins" would not necessarily a good idea. I would imagine that a client contacting the server may want to say "I understand v3, v2 (but not v1 nor v0)" and in order to influence the server's choice between the available two, it may want to somehow say it prefers v3 over v2 (or v2 over v3). One way to implement such a behaviour would be "the first one that is understood is used", i.e. something along this line: enum protocol_version version = protocol_unknown; for_each_string_list_item(item, &list) { const char *value; enum protocol_version v; if (skip_prefix(item->string, "version=", &value)) { if (version == protocol_unknown) { v = parse_protocol_version(value); if (v != protocol_unknown) version = v; } } } if (version == protocol_unknown) version = protocol_v0; and not "the largest one wins" nor "the last one wins". I am not saying your code or the choice of "the largest one wins" is necessarily wrong. I am just illlustrating the way to explain "because I want to support a usecase like _this_, I define the way in which multiple values to the version variable is parsed like so, hence this code". IOW, I think this commit should mention how the "largest one wins" rule would be useful to the clients and the servers when they want to achieve X---and that X is left unexplained.