Use read_object() in its place instead. This avoids duplication of code. This makes force_object_loose() slightly slower (because of a redundant check of loose object storage), but only in the error case. Signed-off-by: Jonathan Tan <jonathantanmy@xxxxxxxxxx> --- sha1_file.c | 26 +------------------------- 1 file changed, 1 insertion(+), 25 deletions(-) diff --git a/sha1_file.c b/sha1_file.c index 9eadda388..9e5444334 100644 --- a/sha1_file.c +++ b/sha1_file.c @@ -2091,30 +2091,6 @@ int sha1_object_info(const unsigned char *sha1, unsigned long *sizep) return type; } -static void *read_packed_sha1(const unsigned char *sha1, - enum object_type *type, unsigned long *size) -{ - struct pack_entry e; - void *data; - - if (!find_pack_entry(sha1, &e)) - return NULL; - data = cache_or_unpack_entry(e.p, e.offset, size, type); - if (!data) { - /* - * We're probably in deep shit, but let's try to fetch - * the required object anyway from another pack or loose. - * This should happen only in the presence of a corrupted - * pack, and is better than failing outright. - */ - error("failed to read object %s at offset %"PRIuMAX" from %s", - sha1_to_hex(sha1), (uintmax_t)e.offset, e.p->pack_name); - mark_bad_packed_object(e.p, sha1); - data = read_object(sha1, type, size); - } - return data; -} - int pretend_sha1_file(void *buf, unsigned long len, enum object_type type, unsigned char *sha1) { @@ -2497,7 +2473,7 @@ int force_object_loose(const unsigned char *sha1, time_t mtime) if (has_loose_object(sha1)) return 0; - buf = read_packed_sha1(sha1, &type, &len); + buf = read_object(sha1, &type, &len); if (!buf) return error("cannot read sha1_file for %s", sha1_to_hex(sha1)); hdrlen = xsnprintf(hdr, sizeof(hdr), "%s %lu", typename(type), len) + 1; -- 2.14.0.434.g98096fd7a8-goog