Re: What's cooking in git.git (Jun 2017, #03; Mon, 5)

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On Wed, Jun 14, 2017 at 2:54 AM, Junio C Hamano <gitster@xxxxxxxxx> wrote:
> Stefan Beller <sbeller@xxxxxxxxxx> writes:
>
>> The color experts agreed that (3) might be the best solution
>> as this gives most flexibility:
>>
>>     "I would be happy as I can configure the bounds highlighting
>>     to not exist, it would degenerate to a pure Zebra, which is
>>     very simple to understand. Junio seemed to like (2) a lot, so
>>     he would configure both dim colors to be 'context', but configure
>>     the highlight colors to be attention drawing. So everybody would
>>     be happy. It is also not too many colors, we are good at for loops."
>
> Another thing I found a bit confusing in the description of choices
> in the documentation was that description for some began with "Based
> on X.", and as a plain reader, I couldn't tell if that is saying
> "the implementation happens to be similar or shares code with X"
> (which is not all that interesting to the end user) or "the meaning
> this mode tries to convey is the same as X but the presentation is a
> bit different" (in which case the end user is hinted that it is
> benefitial to understand what informacion the mode X shows and how).

it is the latter, as I wanted to save typing. Maybe it was savings
at the wrong place.

>
> For example, I view what I prefer (i.e. (2)) as a variant of Zebra
> (i.e. (1)).

Ok, so in a reroll I'll add Zebra as the base (It conveys all
information that we have, any further modifications is just giving
a better finish to the painting.) and then make commits on top of it
adding the taping and water-dunking method on top.

By organizing it in multiple commits the algorithm may become clearer.

> Conceptually, you paint the diff output using water
> soluble paint into a Zebra pattern, then apply thin strips of
> protective tape to places where two Zebra colors are adjacent to
> each other (i.e. do not cover the boundary between a block of a
> Zebra colored moved lines and a block of context lines), dunk the
> whole thing in water and then remove the strips of tape.  Regions
> covered by the strips of tape will retain the Zebra colors, while
> the remainder of the Zebra colored part are colored in a much subdued
> way.  Understanding how Zebra mode marks the moved lines would help
> understanding its output, but your implementation may not share much
> code with the actual implementation of Zebra-painting.
>
> Thanks.
>

Thanks,
Stefan



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