Re: [PATCH v2 1/7] grep: don't redundantly compile throwaway patterns under threading

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Ævar Arnfjörð Bjarmason  <avarab@xxxxxxxxx> writes:

> Rather, it's just to make the code easier to reason about. It's
> confusing to debug this under threading & non-threading when the
> threading codepaths redundantly compile a pattern which is never used.
>
> The reason the patterns are recompiled is as a side-effect of
> duplicating the whole grep_opt structure, which is not thread safe,
> writable, and munged during execution. The grep_opt structure then
> points to the grep_pat structure where pattern or patterns are stored.
>
> I looked into e.g. splitting the API into some "do & alloc threadsafe
> stuff", "spawn thread", "do and alloc non-threadsafe stuff", but the
> execution time of grep_opt_dup() & pattern compilation is trivial
> compared to actually executing the grep, so there was no point. Even
> with the more expensive JIT changes to follow the most expensive PCRE
> patterns take something like 0.0X milliseconds to compile at most[1].

OK.

> The undocumented --debug mode added in commit 17bf35a3c7 ("grep: teach
> --debug option to dump the parse tree", 2012-09-13) still works
> properly with this change. It only emits debugging info during pattern
> compilation, which is now dumped by the pattern compiled just before
> the first thread is started.

When opt is passed to run(), opt->debug is still true for the first
worker thread.  As long as opt->debug never makes difference after
compile_grep_patterns(opt) returns, I think the change in this patch
safe.  I do not know if we want to rely on it, but we can explain it
away by saying "we'll only debug the runtime behaviour for the first
worker only", or something, so it is not a big deal either way.

Thanks.



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