Re: [PATCH v2 1/3] mingw: adjust is_console() to work with stdin

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Hi Beat,

On Fri, 23 Dec 2016, Beat Bolli wrote:

> On 22.12.16 18:08, Johannes Schindelin wrote:
> > diff --git a/compat/winansi.c b/compat/winansi.c
> > index cb725fb02f..590d61cb1b 100644
> > --- a/compat/winansi.c
> > +++ b/compat/winansi.c
> > @@ -84,6 +84,7 @@ static void warn_if_raster_font(void)
> >  static int is_console(int fd)
> >  {
> >  	CONSOLE_SCREEN_BUFFER_INFO sbi;
> > +	DWORD mode;
> 
> Nit: can we move this definition into the block below where it's used?
> 
> >  	HANDLE hcon;
> >  
> >  	static int initialized = 0;
> > @@ -98,7 +99,10 @@ static int is_console(int fd)
> >  		return 0;
> >  
> >  	/* check if its a handle to a console output screen buffer */
> > -	if (!GetConsoleScreenBufferInfo(hcon, &sbi))
> > +	if (!fd) {
> 
> Right here:
> +               DWORD mode;

By that reasoning, the CONSOLE_SCREEN_BUFFER_INFO declaration that has
function-wide scope should also move below:

> > +		if (!GetConsoleMode(hcon, &mode))
> > +			return 0;

Right here.

> > +	} else if (!GetConsoleScreenBufferInfo(hcon, &sbi))
> >  		return 0;
> >  
> >  	/* initialize attributes */

As the existing code followed a different convention, so does my patch.

If you choose to submit a change that moved the `mode` declaration to
narrow its scope, please also move the `sbi` declaration for consistency.

Ciao,
Dscho



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