[PATCH 1/1] mingw: intercept isatty() to handle /dev/null as Git expects it

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When Git's source code calls isatty(), it really asks whether the
respective file descriptor is connected to an interactive terminal.

Windows' _isatty() function, however, determines whether the file
descriptor is associated with a character device. And NUL, Windows'
equivalent of /dev/null, is a character device.

Which means that for years, Git mistakenly detected an associated
interactive terminal when being run through the test suite, which
almost always redirects stdin, stdout and stderr to /dev/null.

This bug only became obvious, and painfully so, when the new
bisect--helper entered the `pu` branch and made the automatic build & test
time out because t6030 was waiting for an answer.

For details, see

	https://msdn.microsoft.com/en-us/library/f4s0ddew.aspx

Signed-off-by: Johannes Schindelin <johannes.schindelin@xxxxxx>
---
 compat/mingw.h   |  3 +++
 compat/winansi.c | 33 +++++++++++++++++++++++++++++++++
 2 files changed, 36 insertions(+)

diff --git a/compat/mingw.h b/compat/mingw.h
index 034fff9479..3350169555 100644
--- a/compat/mingw.h
+++ b/compat/mingw.h
@@ -384,6 +384,9 @@ int mingw_raise(int sig);
  * ANSI emulation wrappers
  */
 
+int winansi_isatty(int fd);
+#define isatty winansi_isatty
+
 void winansi_init(void);
 HANDLE winansi_get_osfhandle(int fd);
 
diff --git a/compat/winansi.c b/compat/winansi.c
index db4a5b0a37..cb725fb02f 100644
--- a/compat/winansi.c
+++ b/compat/winansi.c
@@ -7,6 +7,9 @@
 #include <wingdi.h>
 #include <winreg.h>
 
+/* In this file, we actually want to use Windows' own isatty(). */
+#undef isatty
+
 /*
  ANSI codes used by git: m, K
 
@@ -570,6 +573,36 @@ static void detect_msys_tty(int fd)
 
 #endif
 
+int winansi_isatty(int fd)
+{
+	int res = isatty(fd);
+
+	if (res) {
+		/*
+		 * Make sure that /dev/null is not fooling Git into believing
+		 * that we are connected to a terminal, as "_isatty() returns a
+		 * nonzero value if the descriptor is associated with a
+		 * character device."; for more information, see
+		 *
+		 * https://msdn.microsoft.com/en-us/library/f4s0ddew.aspx
+		 */
+		HANDLE handle = (HANDLE)_get_osfhandle(fd);
+		if (fd == STDIN_FILENO) {
+			DWORD dummy;
+
+			if (!GetConsoleMode(handle, &dummy))
+				res = 0;
+		} else if (fd == STDOUT_FILENO || fd == STDERR_FILENO) {
+			CONSOLE_SCREEN_BUFFER_INFO dummy;
+
+			if (!GetConsoleScreenBufferInfo(handle, &dummy))
+				res = 0;
+		}
+	}
+
+	return res;
+}
+
 void winansi_init(void)
 {
 	int con1, con2;
-- 
2.11.0.rc3.windows.1



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