Stefan Beller <sbeller@xxxxxxxxxx> writes: > So you are suggesting to > * have the check later in the game (e.g. just after asking > "Send this email? ([y]es|[n]o|[q]uit|[a]ll): " as then other information > such as additional @to @cc are available. Yeah, probably before the loop starts asking that question for each message. And hook does not necessarily need to cause the program to die. The question can be reworded to "Your hook says no, but do you really want to send it?",