Matthieu Moy <Matthieu.Moy@xxxxxxxxxxxxxxx> writes: > William Duclot <william.duclot@xxxxxxxxxxxxxxxxxxxxxxx> writes: > >> @@ -20,16 +28,37 @@ char strbuf_slopbuf[1]; >> >> void strbuf_init(struct strbuf *sb, size_t hint) >> { >> + sb->flags = 0; >> sb->alloc = sb->len = 0; >> sb->buf = strbuf_slopbuf; >> if (hint) >> strbuf_grow(sb, hint); >> } > > If you set flags = 0 here, existing callers will have all flags off, > including OWNS_MEMORY. > > I *think* this is OK, as sb->buf is currently pointing to > strbuf_slopbuf, which the the strbuf doesn't own. But that is too subtle > to go without an explanatory comment IMHO. Right > > Also, doesn't this make the "new_buf" case useless in strbuf_grow? > > With your patch, the code looks like: > > void strbuf_grow(struct strbuf *sb, size_t extra) > { > int new_buf = !sb->alloc; > ... > if (sb->flags & STRBUF_OWNS_MEMORY) { > if (new_buf) // <---------------------------------------- (1) > sb->buf = NULL; > ALLOC_GROW(sb->buf, sb->len + extra + 1, sb->alloc); > } else { > /* > * The strbuf doesn't own the buffer: to avoid to realloc it, > * the strbuf needs to use a new buffer without freeing the old > */ > if (sb->len + extra + 1 > sb->alloc) { > size_t new_alloc = MAX(sb->len + extra + 1, alloc_nr(sb->alloc)); > char *buf = xmalloc(new_alloc); > memcpy(buf, sb->buf, sb->alloc); > sb->buf = buf; > sb->alloc = new_alloc; > sb->flags |= STRBUF_OWNS_MEMORY; > } > } > > if (new_buf) // <---------------------------------------- (2) > sb->buf[0] = '\0'; > } > > I think (1) is now dead code, since sb->alloc == 0 implies that > STRBUF_OWNS_MEMORY is set. (2) seems redundant since you've just > memcpy-ed the existing '\0' into the buffer. You're right for (1), I hadn't noticed that. For (2), we'll still have to set sb->buf[new_alloc-1]='\0' after the memcpy, if we have sb->alloc==0 then the memcpy won't copy it. >> +void strbuf_wrap_preallocated(struct strbuf *sb, char *path_buf, >> + size_t path_buf_len, size_t alloc_len) >> +{ >> + if (!path_buf) >> + die("you try to use a NULL buffer to initialize a strbuf"); >> + >> + strbuf_init(sb, 0); >> + strbuf_attach(sb, path_buf, path_buf_len, alloc_len); >> + sb->flags &= ~STRBUF_OWNS_MEMORY; >> + sb->flags &= ~STRBUF_FIXED_MEMORY; >> +} > > strbuf_wrap_preallocated seem very close to strbuf_attach. I'd rather > see a symmetric code sharing like > > void strbuf_attach_internal(struct strbuf *sb, ..., unsigned int flags) > > and then strbuf_attach() and strbuf_wrap_preallocated() become > straightforward wrappers around it. > > This would avoid setting and then unsetting STRBUF_OWNS_MEMORY (the > performance impact is probably small, but it looks weird to set the flag > and then unset it right away). We'll refactor the code with Johannes' remarks and yours in mind > After your patch, there are differences between > strbuf_wrap_preallocated() which I think are inconsistencies: > > * strbuf_attach() does not check for NULL buffer, but it doesn't accept > them either if I read correctly. It would make sense to add the check > to strbuf_attach(), but it's weird to have the performance-critical > oriented function do the expensive stuff that the > non-performance-critical one doesn't. I agree that strbuf_attach should do the check (it seems strange that it doesn't already do it, as the "buffer never NULL" invariant is not new). I don't understand your "but" part, what "expensive stuff" are you talking about? > * strbuf_attach() calls strbuf_release(), which allows reusing an > existing strbuf. strbuf_wrap_preallocated() calls strbuf_init which > would override silently any previous content. I think strbuf_attach() > does the right thing here. > > In any case, you probably want to include calls to strbuf_attach() and > strbuf_wrap_*() functions on existing non-empty strbufs. > >> +void strbuf_wrap_fixed(struct strbuf *sb, char *path_buf, >> + size_t path_buf_len, size_t alloc_len) >> +{ >> + strbuf_wrap_preallocated(sb, path_buf, path_buf_len, alloc_len); >> + sb->flags |= STRBUF_FIXED_MEMORY; >> +} > > And this could become a 3rd caller of strbuf_attach_internal(). True. We'll take care of that when refactoring >> @@ -61,9 +96,32 @@ void strbuf_grow(struct strbuf *sb, size_t extra) >> if (unsigned_add_overflows(extra, 1) || >> unsigned_add_overflows(sb->len, extra + 1)) >> die("you want to use way too much memory"); >> - if (new_buf) >> - sb->buf = NULL; >> - ALLOC_GROW(sb->buf, sb->len + extra + 1, sb->alloc); >> + if ((sb->flags & STRBUF_FIXED_MEMORY) && sb->len + extra + 1 > sb->alloc) >> + die("you try to make a string overflow the buffer of a fixed strbuf"); >> + >> + /* >> + * ALLOC_GROW may do a realloc() if needed, so we must not use it on >> + * a buffer the strbuf doesn't own >> + */ >> + if (sb->flags & STRBUF_OWNS_MEMORY) { >> + if (new_buf) >> + sb->buf = NULL; >> + ALLOC_GROW(sb->buf, sb->len + extra + 1, sb->alloc); >> + } else { >> + /* >> + * The strbuf doesn't own the buffer: to avoid to realloc it, >> + * the strbuf needs to use a new buffer without freeing the old >> + */ >> + if (sb->len + extra + 1 > sb->alloc) { >> + size_t new_alloc = MAX(sb->len + extra + 1, alloc_nr(sb->alloc)); >> + char *buf = xmalloc(new_alloc); >> + memcpy(buf, sb->buf, sb->alloc); > > I think you want to memcpy only sb->len + 1 bytes. Here, you're > memcpy-ing the allocated-but-not-initialized part of the array. > > xmemdupz can probably simplify the code too (either you include the '\0' > in what memcpy copies, or you let xmemdupz add it). memcpying sb->len+1 bytes is indeed enough. xmemdupz can only allocate the same size it will copy. Here we want to allocate `new_alloc` bytes but only copy `sb->alloc` bytes (or sb->len+1 bytes, as you noticed) >> +/** >> + * Allow the caller to give a pre-allocated piece of memory for the strbuf >> + * to use. It is possible then to strbuf_grow() the string past the size >> of the >> + * pre-allocated buffer: a new buffer will be allocated. The pre-allocated > > To make it clearer: "a new buffer will then be allocated"? OK >> +/** >> + * Allow the caller to give a pre-allocated piece of memory for the strbuf >> + * to use and indicate that the strbuf must use exclusively this buffer, >> + * never realloc() it or allocate a new one. It means that the string can >> + * be manipulated but cannot overflow the pre-allocated buffer. The >> + * pre-allocated buffer will never be freed. >> + */ > > Perhaps say explicitly that although the allocated buffer has a fixed > size, the string itself can grow as long as it does not overflow the > buffer? That's what I meant by "the string can be manipulated but cannot overflow the pre-allocated buffer". I'll try to reformulate >> @@ -91,6 +116,8 @@ extern void strbuf_release(struct strbuf *); >> * Detach the string from the strbuf and returns it; you now own the >> * storage the string occupies and it is your responsibility from then on >> * to release it with `free(3)` when you are done with it. >> + * Must allocate a copy of the buffer in case of a preallocated/fixed >> buffer. >> + * Performance-critical operations have to be aware of this. > > Better than just warn about performance, you can give the alternative. I'm not sure what you mean, I don't think there really is an alternative for detaching a string? -- To unsubscribe from this list: send the line "unsubscribe git" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html