Re: arbitrary memory allocation

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On Mon, Nov 30, 2015 at 4:17 PM, Junio C Hamano <gitster@xxxxxxxxx> wrote:
> ytrezq@xxxxxxxxxx writes:
>
>> line_list="0032want "+obj[1][:40]+'\n'
>> while len(line_list)<65430: # Get the ideal tcp packet size for fastest bandwidth (64Ko)
>>       for i in obj:
>>               if (i==obj[0]) or (i==obj[1]) or ("pull" in i):
>>                       continue
>>               line_list+="0032want "+i[:40]+'\n'
>>               if len(line_list)>65480:
>>                       break
>> ...
>> line_list_len=line_list.count('\n')*56 # Line lengths of the pkt-line format won t fill the ram, so remove them from the size counter
>> count=line_list_len
>> while True:
>>       sys.stdout.flush()
>>       sockobj.send(line_list) # for each line, the git-send-pack process allocate append a member to a struct objects array
>>       print("\r%.2f Mo of ram filled" % float(count/float(1048576))),
>>       count+=line_list_len
>
> This seems to be attempting to throw "want XXXXXXXX" that are
> outside the original server-side advertisement over and over.  Even
> though the set of distinct "want" lines you can throw at the server
> is bounded by the server-side advertisement (i.e. usually you won't
> be able to throw an object name that does not appear at the tip), by
> repeating the requests, you seem to be hoping that you can exhaust
> the object_array() used in upload-pack.c::receive_needs().
>
> But does that attack actually work?  After seeing these "want"
> lines, the object name read from there goes through this code:
>
>                 o = parse_object(sha1_buf);
>                 if (!o)
>                         die("git upload-pack: not our ref %s",
>                             sha1_to_hex(sha1_buf));
>                 if (!(o->flags & WANTED)) {
>                         o->flags |= WANTED;
>                         if (!is_our_ref(o))
>                                 has_non_tip = 1;
>                         add_object_array(o, NULL, &want_obj);

(Looking quickly), I do not see a deduplication in add_object_array,
so you could send the same want line again and again,
to inflate the want_obj array.

If you happen to know a large object in a well known project
(some linux blob maybe?), it would be held a lots of times in memory,
which may trigger the OOM killer in linux?

>                 }
>
> So it appears to me that the requests the code makes in the second
> and subsequent iterations of "while True:" loop would merely be an
> expensive no-op, without bloating memory footprint.
>
> It does waste CPU cycle and network socket, though.
>
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