Quoting Mr Guillaume Seren (2015-11-02 15:41:22) > Quoting dayong xie (2015-11-02 05:56:55) > > To be specific > > In my Unity project, there is a native plugin, and plugin's extension > > is .dll, and this plugin is > > under git version control, when Unity is running, the plugin file will > > be locked. > > If i merge another branch, which contains modification of the plugin, > > git will report error, looks > > like: > > error: unable to unlink old 'xxxxxxx/xxx.dll' (Permission denied) > > This is not bad, however, the unfinished merge action will not revert > > by git, a lot of changes > > produced in repository. > > usually it makes me crazy, even worse, some of my partners are not > > good at using git. > > Of course, this problem can be avoided by quit Unity, but not every > > time we can remember. In > > my opinion, git should revert the unfinished action when the error > > occurred, not just stop. > > > > -- > > -------------------------------------------------------------- > > Best Regards, > > John Xie > > -------------------------------------------------------------- > > -- > > To unsubscribe from this list: send the line "unsubscribe git" in > > the body of a message to majordomo@xxxxxxxxxxxxxxx > > More majordomo info at http://vger.kernel.org/majordomo-info.html > > > -------------------- > | Mr Guillaume Seren > | > | website: http://www.guillaumeseren.com/ > | github: https://github.com/GuillaumeSeren > -------------------- -------------------- | Mr Guillaume Seren | | website: http://www.guillaumeseren.com/ | github: https://github.com/GuillaumeSeren -------------------- -- To unsubscribe from this list: send the line "unsubscribe git" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html