Re: [PATCH v3 1/2] alloc.c: remove the alloc_raw_commit_node() function

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On 11/07/14 01:09, Jeff King wrote:
> On Fri, Jul 11, 2014 at 12:58:31AM +0100, Ramsay Jones wrote:
> 
>>  #define DEFINE_ALLOCATOR(name, type)				\
>> -static unsigned int name##_allocs;				\
>> +static struct alloc_state name##_state;				\
>>  void *alloc_##name##_node(void)					\
>>  {								\
>> -	static int nr;						\
>> -	static type *block;					\
>> -	void *ret;						\
>> -								\
>> -	if (!nr) {						\
>> -		nr = BLOCKING;					\
>> -		block = xmalloc(BLOCKING * sizeof(type));	\
>> -	}							\
>> -	nr--;							\
>> -	name##_allocs++;					\
>> -	ret = block++;						\
>> -	memset(ret, 0, sizeof(type));				\
>> -	return ret;						\
>> +	return alloc_node(&name##_state, sizeof(type));		\
>>  }
> 
> Yay. Not only does this solve the problem, but it gets rid of nasty
> multi-line macro. In fact, I kind of wonder if we should just do away
> with the macro entirely, and write out:
> 
>   static struct alloc_state blob_state;
>   void alloc_blob_node(void)
>   {
> 	return alloc_node(&blob_state, sizeof(struct blob));
>   }
> 
> It's more lines, but it is probably less obfuscated to a reader.

Yeah, I'm not a fan of _large_ multi-line macros myself.

Now that DEFINE_ALLOCATOR has slimmed down, I don't mind it so much.
However, I agree that doing away with the macro leads to easier to
read code. (I also don't mind the extra lines).

ATB,
Ramsay Jones


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