On 06/05/2013 23:45, Junio C Hamano wrote:
Kevin Bracey <kevin@xxxxxxxxx> writes:
+struct treesame_state {
+ unsigned int nparents;
+ unsigned char treesame[FLEX_ARRAY];
+};
I have been wondering if we want to do one-bit (not one-byte) per
parent but no biggie ;-)
I did start down that path, because I felt bad about bloat.
But then I realised how much I would be complicating and slowing the
code down to only save a few bytes each time we walk a merge with at
least 5 parents, and I came to my senses. :)
Kevin
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