Re: Using bitmaps to accelerate fetch and clone

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On Thu, Sep 27, 2012 at 10:20 AM, Jeff King <peff@xxxxxxxx> wrote:
> On Thu, Sep 27, 2012 at 07:17:42PM +0700, Nguyen Thai Ngoc Duy wrote:
>
>> > Operation                   Index V2               Index VE003
>> > Clone                       37530ms (524.06 MiB)     82ms (524.06 MiB)
>> > Fetch (1 commit back)          75ms                 107ms
>> > Fetch (10 commits back)       456ms (269.51 KiB)    341ms (265.19 KiB)
>> > Fetch (100 commits back)      449ms (269.91 KiB)    337ms (267.28 KiB)
>> > Fetch (1000 commits back)    2229ms ( 14.75 MiB)    189ms ( 14.42 MiB)
>> > Fetch (10000 commits back)   2177ms ( 16.30 MiB)    254ms ( 15.88 MiB)
>> > Fetch (100000 commits back) 14340ms (185.83 MiB)   1655ms (189.39 MiB)
>>
>> Beautiful. And curious, why do 100->1000 and 10000->10000 have such
>> big leaps in time (V2)?
>
> Agreed. I'm very excited about these numbers.
>
>> >   Defines the new E003 index format and the bit set
>> >   implementation logic.
>> [...]
>> It seems the bitmap data follows directly after regular index content.
>> I'd like to see some sort of extension mechanism like in
>> $GIT_DIR/index, so that we don't have to increase pack index version
>> often. What I have in mind is optional commit cache to speed up
>> rev-list and merge, which could be stored in pack index too.
>
> As I understand it, both the bitmaps and a commit cache are
> theoretically optional. That is, git can do the job without them, but
> they speed things up.

Yes, entirely true.

> If that is the case, do we need to bump the index
> version at all? Why not store a plain v2 index, and then store an
> additional file "pack-XXX.reachable" that contains the bitmaps and an
> independent version number.

This is the alternate version we considered internally. It was a bit
more work to define a 3rd file stream per pack in our backend storage
system, so we opted for a revision of an existing stream. We could
spend a bit more time and add a 3rd stream, keeping the index format
unmodified.

But we could have also done this with the CRC-32 table in index v2. We
didn't. If the data should almost always be there in order to provide
good service then we should really be embedding into the files.

I'm on the fence. I could go either way on this. E003 was just the
fastest way to prototype and start testing. We would probably be
equally happy with the 3rd stream.

> The sha1 in the filename makes sure that the reachability file is always
> in sync with the actual pack data and index.

Depending on the extension dependencies, you may need to also use the
trailer SHA-1 from the pack file itself, like the index does. E.g. the
bitmap data depends heavily on object order in the pack and is invalid
if you repack with a different ordering algorithm, or a different
delta set of results from delta compression.

>  Old readers won't know
> about the new file, and will ignore it. For new readers, if the file is
> there they can use it; if it's missing (or its version is not
> understood), they can fall back to the regular index.
>
> I haven't looked at the details of the format change yet. If it is
> purely an extra chunk of data at the end, this Just Works.

Yes, its just extra chunk on the end.

> If there are
> changes to the earlier parts of the pack (e.g., I seem to recall the
> commit cache idea wanted separate indices for each object type), we may
> still need a v3. But it would be nice if we could make those changes
> generic (e.g., just the separate indices, which might support many
> different enhancements), and then let the actual feature work happen in
> the separate files.

Yes. One downside is these separate streams aren't removed when you
run git repack. But this could be fixed by  a modification to git
repack to clean up additional extensions with the same pack base name.

>> Definitely :-). I have shown my interest in this topic before. So I
>> should probably say that I'm going to work on this on C Git, but
>> sllloooowwwly. As this benefits the server side greatly, perhaps a
>> GitHubber ;-) might want to work on this on C Git, for GitHub itself
>> of course, and, as a side effect, make the rest of us happy?
>
> Yeah, GitHub is definitely interested in this. I may take a shot at it,
> but I know David Barr (cc'd) is also interested in such things.

Building this in C is also dependent on having a good implementation
of EWAH compressed bitmaps available. So its a bit more work, but not
insurmountable by any means.
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