Matthieu Moy wrote: > Sean <seanlkml@xxxxxxxxxxxx> writes: >> We don't need plugins to extend features, we just add the feature to >> the source. The example I asked about earlier is a case in point. >> Apparently in bzr "bisect" was implemented as a plugin, yet in Git it >> was implemented as a command without any issue at all, > > I'd compare bzr's plugins to Firefox extensions. So, bzr's plug-in architecture provides a 'protocol' for communicating with bzr? Or is it functionally the same as a Python module which is loaded after being named on the bzr command-line (or placed in a special folder) then executed along with all the other plug-ins? I'm trying to understand if writing a plug-in is any simpler than understanding the bzr source code. Can I ask the git folks what Sean meant in the above about a 'command'. Are you talking about shell scripts? Is 'git' the only program you need? AFAIK, 'bzr' is the sole program in Bazaar, and everything is done with command line options to bzr. Is that true of git? To what extent is git tied to a [programmable] shell? I've heard someone say there's no Windows version of git for some reason, can someone elaborate? Ta, Loki - To unsubscribe from this list: send the line "unsubscribe git" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html