Re: Performance issue: initial git clone causes massive repack

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On Mon, 6 Apr 2009, Nguyen Thai Ngoc Duy wrote:

> On Mon, Apr 6, 2009 at 9:38 AM, Robin H. Johnson <robbat2@xxxxxxxxxx> wrote:
> > Looking at the source, I agree that it should be buffering, however top and ps
> > seem to disagree. 3GiB VSZ and 2.5GiB RSS here now.
> >
> > %CPU %MEM     VSZ     RSS STAT START   TIME COMMAND
> >  0.0  0.0  140932    1040 Ss   16:09   0:00 \_ git-upload-pack /code/gentoo/gentoo-git/gentoo-x86.git
> > 32.2  0.0       0       0 Z    16:09   1:50     \_ [git-upload-pack] <defunct>
> > 80.8 44.2 3018484 2545700 Sl   16:09   4:36     \_ git pack-objects --stdout --progress --delta-base-offset
> >
> > Also, I did another trace, using some other hardware, in a LAN setting, and
> > noticed that git-upload-pack/pack-objects only seems to start output to the
> > network after it reaches 100% in 'remote: Compressing objects:'.
> >
> > Relatedly, throwing more RAM (6GiB total, vs. the previous 2GiB) at the server
> > in this case cut the 200 wallclock minutes before any sending too place down to
> > 5 minutes.
> 
> Searching back the archive, there was memory fragmentation issue with
> gcc repo. I wonder if it happens again. Maybe you should try Google
> allocator. BTW, did you try to turn off THREADED_DELTA_SEARCH?

That was for a _full_ repack, i.e. 'git repack -a -f'.  This is never 
the case on a fetch/clone, like in this case, unless you have all your 
objects in loose form.


Nicolas

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