Hi, On Sun, 13 Aug 2006, Jon Smirl wrote: > > From what I remember from long ago most compression schemes build > dictionaries as a way of achieving significant compression. If so, > since we zlib compress each entry in a pack individually, are there > many copies of very similar dictionaries in the pack? No, there are no dictionaries in the pack. At least no explicit ones. The trick is that the dictionary builds up with the data incrementally: both the encoding process and the decoding process construct it identically, on the fly. Example: A very primitive example of compression is the arithmetic coder of single characters. Given a probability distribution of the characters, each character is encoded such that the length of the encoding of one character is reciprocal to its probability *Footnote 1*. If you want to compress context-free, i.e. without looking at the characters before or after the current character when encoding or decoding, this is provably optimal. Now, if you do not have a probability distribution (because you haven't looked at the file yet), you can build an histogram as approximation on the fly. Whenever a character is encoded, you take the current histogram to approximate the probability distribution, and adjust the histogram for that character. For zlib, it is a little more involved (it is not a simple histogram), but the principle holds: if you do not have a dictionary, you just build one from the data seen so far. BTW I doubt that an explicit dictionary would be good: Either you distribute it with git, and have many people complaining that it is either too small, or too big, and in most cases does not fit their data well, or you have to create it for each local repository, which takes time. Further, if the pack-file becomes corrupt, you usually still have the pack index, or the start of the pack-file, and can reconstruct most of the objects. If you use a dictionary, and just one bit flips in it, you're screwed. Ciao, Dscho Footnote 1: If the probabilities are all powers of two (with negative exponent), the encodings can be fixed bit strings (because the lengths are integer numbers); if that is not the case, it gets a little more complicated; basically, you store a fractional bit as a state; that is why it is called arithmetic coding. - To unsubscribe from this list: send the line "unsubscribe git" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html