Hi! On Tue, Aug 3, 2021 at 5:49 AM ShiroYuki Mot <shiroyuki.mot.mail@xxxxxxxxx> wrote: > Dear Jehan Pagès, Thanks for your reply even though you are busy. > > We, the beginners of Python writer feel it is so difficult. > I didn't know the devel-docs/GIMP3-plug-in-porting-guide/ folder. > (Windows users got only executables...) > Reasons for feeling difficult are that gi module firstly needed and > plug-ins dialog/registration definitions changed. > I said this situation is a "new stage". > There doesn't exist the explanation of a 'new' generation of using GObject. > So many beginner level users (like me) will be confused. > Many GIMP Python/script-fu users are writing code by > imitating/copying-pasting, not at the developer level... > And there are not many samples... > > The new API itself is not so difficult, I think so. This is because the > documents are carefully supported. ;) > > Also as said, porting is actually very quick. Some people already started >> (there are a bunch of plug-ins with a GIMP 2.99.x version; even G'MIC can >> work on 2.99.x). The base logics of our plug-in stayed quite similar. So >> it's nothing too hard. >> > > Sure! ;) > > And one more Question. > foggify.py is stored in the same named sub directory. > If we write a private script, is it better to be stored in a named sub > diretory at users 'plug-ins' directory? > In GIMP 3, it is mandatory to have all plug-ins in an identically named folder as the main script. This is to avoid making a mess in the root plug-ins/ directory, and mixing files between plug-ins (which results in DLL hell on Windows especially, for instance). Jehan > > > 2021年8月3日(火) 2:29 Jehan Pagès <jehan.marmottard@xxxxxxxxx>: > >> Hi! >> >> On Mon, Aug 2, 2021 at 3:15 PM ShiroYuki Mot < >> shiroyuki.mot.mail@xxxxxxxxx> wrote: >> >>> Dear Jehan Pagès, Thanks for reply. >>> >>> Mostly yes. There will probably be some more changes so you will have to >>>> change more from time to time until GIMP 3 release (when it will be >>>> finalized). >>>> >>> >>> Basically, the current scripting style is on a new stage, isn't it? >>> >> >> I don't really understand what you mean by "new stage". 🙂 >> >> We can learn the basic writing from this. >>> >>> Not really. This is on my TODO list to write proper docs. We have some >>>> starts in the devel-docs/GIMP3-plug-in-porting-guide/ folder in the >>>> repository, but nothing yet which you can really call a proper >>>> "documentation". >>>> >>> >>> Maybe, because of the difference from GIMP 2.10 scripting, many people >>> will need the guide to write/rewrite. >>> I think that the porting will be not so easy... >>> >> >> Most plug-ins can be actually ported in less than 30 min (let's say 2 or >> 3 hours for someone who does this for the first time by just following a >> tutorial; nothing insurmountable). I say it by experience from having >> ported a huge portion of core plug-ins. >> >> >>> I feel that the hurdle is higher than before when it was possible to >>> replace api name/enumeration name. >>> Even now, there is a lot of talk that old plug-ins don't work >>> >> >> Our API has been stable for a long long time. Actually the cases of >> broken plug-ins which we can see here and there are plug-ins which have >> been basically abandoned/unmaintained for years and years. In such case, >> first there were deprecation warning triggering popups then much later, >> functions were removed. So we are talking plug-ins which have not been >> updated for like 10 or 15 years! >> >> >>> , but with GIMP 3, many more/most will be wiped out. >>> >> >> Sure. We did a choice of going with a cleaner API. Sometimes I wonder if >> that was not a mistake and we should have tried compatibility as much as >> possible. On the other hand, we would have lost so much. In any case, it's >> too late now. We are not going to redo everything. >> >> Also as said, porting is actually very quick. Some people already started >> (there are a bunch of plug-ins with a GIMP 2.99.x version; even G'MIC can >> work on 2.99.x). The base logics of our plug-in stayed quite similar. So >> it's nothing too hard. >> >> And once again, same as the v2 API has been around for more than 15 >> years, I expect the v3 API to stay for quite some time. We are not planning >> to break API all the time. 😛 >> >> >>> >>>> It's never premature to write docs. Sure there will be changes, and >>>> sure it means some of the docs will be wrong and need to be changed before >>>> release. But better start early and fix as we go than write dozens of pages >>>> of documentation at the last minute. >>>> >>>> This is actually a good way to contribute to GIMP with other than code. >>>> The few random files we have in devel-docs/GIMP3-plug-in-porting-guide/ >>>> were written by several people already. If you port your own plug-ins and >>>> want to write documentation, do not hesitate. Right now it's a mess because >>>> everyone wrote a bit of what they wanted, but with time and more people >>>> giving time into it, the documentation will organize itself. 🙂 >>>> >>> >>> Let's port! Thanks. >>> >> Cool! 👍 >> >> Jehan >> >>> >>> PS; >>> I tried writing template from GIMP 2.99.6 Foggify.py. So, attached. >>> (Maybe, including many wrong points. UTF-8 CrLf) >>> >>> >>> 2021年8月2日(月) 19:08 Jehan Pagès <jehan.marmottard@xxxxxxxxx>: >>> >>>> Hi! >>>> >>>> On Mon, Aug 2, 2021 at 9:38 AM ShiroYuki Mot via gimp-developer-list < >>>> gimp-developer-list@xxxxxxxxx> wrote: >>>> >>>>> It is the Question (same as >>>>> https://gitlab.gnome.org/GNOME/gimp/-/issues/7114) >>>>> Please teach me. >>>>> >>>>> At the next coming 2.99.8, the Python script will avoid the crash. (See >>>>> #7106 (closed)) >>>>> (https://gitlab.gnome.org/GNOME/gimp/-/issues/7106) >>>>> So, One question I have. It is not the issue!. >>>>> >>>>> Can I rewrite my own Python scripts by referring to the foggify.py >>>>> (official one) writing style bundled with GIMP 2.99.8? >>>>> >>>> >>>> Mostly yes. There will probably be some more changes so you will have >>>> to change more from time to time until GIMP 3 release (when it will be >>>> finalized). >>>> >>>> Because of I think that the scripting is so far from GIMP 2.10 era... >>>>> (Too >>>>> high hardles / So difficult) >>>>> >>>> >>>> It's actually simpler in many ways, but yeah it changed (though bases >>>> concepts still are the same). That's a fact. Also the Python binding used >>>> to have some of the new features already (like dialog generation) which >>>> makes the improvements less visible for people who were already making >>>> Python plug-ins. >>>> >>>> Are there any points to be aware of? >>>>> Or does the documentation exist for GIMP 3 scripting? >>>>> >>>> >>>> Not really. This is on my TODO list to write proper docs. We have some >>>> starts in the devel-docs/GIMP3-plug-in-porting-guide/ folder in the >>>> repository, but nothing yet which you can really call a proper >>>> "documentation". >>>> >>>> Is it premature? (Is it better to wait for a while? Will some change >>>>> come?) >>>>> >>>> >>>> It's never premature to write docs. Sure there will be changes, and >>>> sure it means some of the docs will be wrong and need to be changed before >>>> release. But better start early and fix as we go than write dozens of pages >>>> of documentation at the last minute. >>>> >>>> This is actually a good way to contribute to GIMP with other than code. >>>> The few random files we have in devel-docs/GIMP3-plug-in-porting-guide/ >>>> were written by several people already. If you port your own plug-ins and >>>> want to write documentation, do not hesitate. Right now it's a mess because >>>> everyone wrote a bit of what they wanted, but with time and more people >>>> giving time into it, the documentation will organize itself. 🙂 >>>> >>>> Jehan >>>> >>>> _______________________________________________ >>>>> gimp-developer-list mailing list >>>>> List address: gimp-developer-list@xxxxxxxxx >>>>> List membership: >>>>> https://mail.gnome.org/mailman/listinfo/gimp-developer-list >>>>> List archives: https://mail.gnome.org/archives/gimp-developer-list >>>>> >>>> >>>> >>>> -- >>>> ZeMarmot open animation film >>>> http://film.zemarmot.net >>>> Liberapay: https://liberapay.com/ZeMarmot/ >>>> Patreon: https://patreon.com/zemarmot >>>> Tipeee: https://www.tipeee.com/zemarmot >>>> >>> >> >> -- >> ZeMarmot open animation film >> http://film.zemarmot.net >> Liberapay: https://liberapay.com/ZeMarmot/ >> Patreon: https://patreon.com/zemarmot >> Tipeee: https://www.tipeee.com/zemarmot >> > -- ZeMarmot open animation film http://film.zemarmot.net Liberapay: https://liberapay.com/ZeMarmot/ Patreon: https://patreon.com/zemarmot Tipeee: https://www.tipeee.com/zemarmot _______________________________________________ gimp-developer-list mailing list List address: gimp-developer-list@xxxxxxxxx List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list