I am pretty sure that this is not "a workaround". The surface of the
image when moded GRAY only has access to the gray colors. So that
gray that quickmask adopts is the red that is set in the preferences.
Oh, I understand. I supposed that... but I'm not a developer, so I
didn't know how exactly it works.
If you are just making a selection, converting to RGB does nothing to
the original colors. After the selection is made, set it back to GRAY
and everything is fine.
When I make a selection... I make lots of selections, not just one. And
yes, the solution would be to work in RGB the whole session.
Thanks.
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