On 03/27/2016 02:44 PM, C R wrote:
I've found that anything else would be a waste of
(everyone's) time. For some, nothing but Photoshop will work for their
graphics needs. It's no use arguing with them, because they have already
made up their mind, and it's more important to think they are correct than
it is to learn new things and expand your graphics tool-set.
Putting the serious limitations of 8-bit editing to one side, even high
bit depth GIMP 2.9/2.10 lacks critically important components of the
workflows of (lacking statistics, at least some) professional
photographers currently using PhotoShop.
For example, for at least some professional photographers, their
workflow depends on:
* The ability to edit in RGB working color spaces other than sRGB.
* The ability to easily record and replay repetitive steps ("macros").
Without this ability, any degree of complexity in a high volume
workflows means "high volume" isn't a realistic possibility unless you
can figure out how to make the workday longer, in which case you are
facing repetitive stress syndrome from typing in the same steps over and
over, no doubt accompanied by mind-boggling amounts of tedious boredom.
* The ability to use adjustment layers.
Without adjustment layers (or nodes which might even be better)
for operations like Curves, Levels, Channel Mixer, etc the user canNOT
go back and tweak intermediate results.
However if you
can post a tutorial or links to show how the same effects can be done in
GIMP, it will go a long way to get others around to seeing what an
excellent tool GIMP is for pro-grade graphics work.
I am speaking specifically of photographic editing. I can't speak to
graphics editing. In your estimation, is it the case that a pro-grade
graphics workflow:
* Doesn't ever require editing in RGB working spaces other than sRGB?
* Doesn't ever require involve performing the same sequence of steps
over and over again.
* Wouldn't be made considerably more efficient by having adjustment layers?
Best,
Elle
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