I thought of this reformulation of a quadratic Bezier curve through points A,B,C that makes it so the curve not only equals A at t=0 and C at t=1, but also B at t=(1/2), unlike the usual Bezier... I thought maybe that would be useful but I'm not sure when. If anyone has any ideas about that I'd like to hear... http://benpaulthurstonblog.blogspot.com/2015/12/ebezier.html _______________________________________________ gimp-developer-list mailing list List address: gimp-developer-list@xxxxxxxxx List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list