Re: handle transform tool

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On Tue, Mar 10, 2015 at 12:46 AM, Elle Stone
<ellestone@xxxxxxxxxxxxxxxxxxxx> wrote:
> On 03/08/2015 06:53 PM, Michael Natterer wrote:
>>
>> They are not in the menu because it requires quite some hacking
>> to make menu entries configurable like that (significant amounts
>> of weird code, not worth the effort for experiments).
>>
>> Playground tools are only available from the toolbox.
>
>
> Mitch, thanks! I found the toolbox icons.
>
> As was mentioned on IRC, the n-point deformation tool is CPU-intensive even
> for a very small image. I was testing on an 800px by 600px image.
>
> If the code executed faster, it seems like it would be extremely useful for
> things like controlled modification of facial features and for smoothly
> blending together portions of several frames of the same subject, when the
> frames don't match up well enough for automated blending (hugin). But my old
> computer simply isn't fast enough to do much testing.

It is perhaps worth noting that the tool is a lot faster on 8-bit
image data, at least it was when I tested it.

-- 
Mikael Magnusson
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