Re: Need help with Python plugin exporting to raw file (using Gimp 2.9)

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Where did you commit the changes?  I looked at 
https://github.com/jsbueno/python-gegl and it says the last commit was 
Jun 6, 2014.

I did find a way to get my values.  I found out that
 if I enable precision (pdb.gimp_plugin_enable_precision), the pixel 
array from srcTile[x,y] will contain the higher precision data.  I just 
need to concatenate the high/low bytes together through bit shifting. 
The comments for gimp_plugin_enable_precision says "Switches this 
plug-in to using the real bit depth of drawables" but I don't understand
 what that means.  Is this a compatibility thing, to make sure older 
stuff that always assumed 8-bit will still work?  So you're supposed to 
enable precision if you want to access to the new higher bit depth?

> Date: Sat, 21 Feb 2015 02:54:51 -0200
> Subject: Re:  Need help with Python plugin exporting to raw file (using Gimp 2.9)
> From: gwidion@xxxxxxxxx
> To: spectatoe@xxxxxxxxxxx
> CC: gimp-developer-list@xxxxxxxxx
> 
> Hi  -
> I've actually comitted the above method - but beware it is subject to
> some changes.
> 
> I've added the "precision" read-only property to gimp-images, and the
> "get_data" method
> to drawables (layers and channels) -
> get_data returns a Python array.array object - it even features
> conveninent methods
> to write itself to a file (https://docs.python.org/2/library/array.html) -
> For now, it  takes an optional string argument representing a BABL pixel format
> (http://gegl.org/babl/BablFishPath.html) and will return an array of
> the apropriate data type.
> The default is "RGBA float" - but I think it would be better to change
> it to default to the
> drawable native data type- still allowing an explicit format to be passed.
> 
> 
> I will probably keep it the return type an array, but possibly
> subclass it to an object that can
> take in 2D indexes to ease pixel access, as  currently existing python
> "pixel_region" object allows
> (thus: data[100, 50] will be as valid as data[50 * drawable.width +
> 100] to get to a single pixels.
> 
> On the short term roadmap there is a "set_data"  - (or maybe "blit ")?
> 
> And at the point in time it is possible to use gobject introspection along
> pygimp (it can't be done in a straightforward way), make
> drawable.get_buffer directly available and returning a Gegl buffer
> wrapped in a convenient Python object.
> 
> On 21 February 2015 at 00:49, Joao S. O. Bueno <gwidion@xxxxxxxxx> wrote:
> > Getting there... no need to poke me for now -
> >
> > GIMP 2.9.1 Python Console
> > Python 2.7.5 (default, Nov  3 2014, 14:26:24)
> > [GCC 4.8.3 20140911 (Red Hat 4.8.3-7)]
> >>>> img = gimp.image_list()[0]
> >>>> a = img.layers[0].get_data()
> >>>> len(a)
> > 1228800
> >>>> a[0:300]
> > array('f', [0.0003035269910469651, 0.0003035269910469651,
> > 0.0003035269910469651, 0.6235294342041016, 0.0003035269910469651,
> > 0.0003035269910469651, 0.0003035269910469651, 0.6235294342041016,
> > 0.0003035269910469651,...]
> >
> > On 20 February 2015 at 09:50, Joao S. O. Bueno <gwidion@xxxxxxxxx> wrote:
> >> Hi Alek_
> >>
> >> it turns out that the Python bindings for GIMP had not been updated to
> >> deal with higher precision images as of yet.
> >>
> >> Don't despair - since you had built GIMP master, this is as good time
> >> as any to get it going. :-)
> >>
> >> You can get to know the image precision (and even set it) thorugh the
> >> PDB, though, with a call to:
> >>
> >> pdb.gimp_image_get_precision
> >>
> >> Now - for the actual business: I think there are two ways to go - one
> >> short term, with
> >> a "get" and "set" buffer method on Python drawables that will just
> >> copy the inner image data
> >> and make it available in a Python array. That would suffice for most
> >> needs like yours, I guess.
> >>
> >> The other, longer term and proper way, is to write calls to get the
> >> proper GEGL Buffer objects
> >> in Python, using GEGL Python bindings - that will allow the use of any
> >> of GEGL's operations
> >> on GIMP Image data and commit it back - but it will also require the
> >> python-gegl package.
> >>
> >> Those bindings are currently living in my personal repo, and  could
> >> work for you right now, as they do allow access to the buffer data -
> >> but you have to build GEGL with the extra "--enable-introspection"
> >> switich to get then going.
> >> (http://github.com/jsbueno/python-gegl )
> >>
> >> But -- let's focus in enabling one to get the high-depth pixel
> >> contents from GIMP without need for those for now.
> >> Feel free to poke me again in 24 hours if there are no news on this subject.
> >>
> >>   js
> >>  -><-
> >>
> >>
> >> On 19 February 2015 at 23:06, Alek _ <spectatoe@xxxxxxxxxxx> wrote:
> >>>
> >>>
> >>>
> >>> I'm using Gimp 2.9 experimental build, which I downloaded from
> >>> partha.com, to specifically have edit ability with 16-bit per channel
> >>> images.  I originally posted in gimpforums.com and was told I should try here.
> >>>
> >>>
> >>>
> >>> I'm trying to write a Python plugin to export an image as a raw file
> >>> (just data, no header).  The current option to export as raw image data
> >>> (File -> Export as -> Raw image data) seems to only support writing out as 8-bit even when the image precision
> >>>  is greater than 8-bit.  So I wanted to write a plugin so I could export
> >>>  my 16-bit per channel image to a raw file with the 16-bit data
> >>> preserved.
> >>>
> >>> My image is a 16-bit grayscale 3x3 image with a checkerboard pattern of alternating white and black pixels.
> >>>
> >>>
> >>>
> >>> I used the sample script 'test-discolour-layer-v4.py' from http://registry.gimp.org/node/28124
> >>>  as a guide on how to iterate through every pixel.  I have some
> >>> questions and ran into some problems.  What I have so far can be seen here (http://pastebin.com/U49VZYVT).  It just iterates through the pixels and outputs values to the
> >>> error console.
> >>>
> >>>
> >>>
> >>> 1. How do I query for the precision?  That is, I want to know if the
> >>> current image is 8-bit gamma integer, or 16-bit linear integer, or
> >>> something else.  I looked at the image object's attributes and didn't
> >>> find anything.
> >>>
> >>>
> >>>
> >>> 2. When I get the pixel value from srcTile[x,y], the value is always
> >>> 8-bit.  With the white pixels, the value should be 65535 but I got 255.  How do I get the
> >>> proper value?  When I use the Color Picker tool with info window, it says 65535 for white.  How do I get that value?
> >>>
> >>>
> >>>
> >>> 3. My code creates a new layer from visible and then queries the pixels from that.  In my image, all values returned are 255 even for the black pixels.  When I put my checkboard pattern on the Background layer and query that layer, I get correct values (though in 8-bit).  For any other layer other than Background, the values are always 255.  I don't know what I'm doing wrong.
> >>>
> >>>
> >>> Can someone help me or point me in the right direction?
> >>>
> >>> Thanks.
> >>>
> >>> _______________________________________________
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> >>> List address:    gimp-developer-list@xxxxxxxxx
> >>> List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list
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