Michael Henning wrote: > I'd like to make some incremental improvements to the blend tool. On > IRC, Alexandre suggested to get the UI team involved, so I'm looking > for feedback/advice from the UI team. let’s see how I can help you. > Here are my general plans: > > * I'd like to make the blend tool generally more interactive. By > this, I mean that after the user has created a gradient, they will be > presented with handles that they can use to modify the endpoints of > the gradient before committing their changes. good plan. combine it with updating the colours of the endpoints to make it truly adjustable to get it _right_ hint: please do not make the endpoint handles small; think generous (more tens of pixels than single digits) and also show where the exact endpoint is in the centre of the handle (say, with a cross to aim). > * I'd also like to add a live preview to the blend tool so users can > preview the gradient and experiment with different options, before > committing their changes. yes, vital for making the previous point work. please make commit an implicit thing (moving on to another tool, starting another gradient) combined with explicit (e.g. <return>) as a backup. see handling of committing selections in the rectangular selection tool. > * I'm also planning to add undo support within the tool. I hope you mean: step-by-step undo while not committed, after a commit undo the whole committed gradient. again: vital, to make other points above _really_ work. both for the interactive part and as a form of non-committing > * The general consensus within the dev team seems to be that the > shapebursts (all of the gradient types currently marked "shaped") > should be moved out of the blend tool. They would likely be moved into > either a menu item, or (maybe?) within the fill tool. as far as my thoughts go: there will be more working with (vector) shapes in the future, and modifying those shapes with a gradient fill (by the gradient tool) could be the way to handle that. --ps founder + principal interaction architect man + machine interface works http://blog.mmiworks.net: on interaction architecture _______________________________________________ gimp-developer-list mailing list List address: gimp-developer-list@xxxxxxxxx List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list